|An air unit that can carry 1 infantry or|
mech unit, but has no attack capabilities.
- Main article: Transport Helicopter
Transport Helicopters(Days of Ruin/Dark Conflict) or Air Unit that are transports. Costing as much as a Rig but more flexible in where it can travel, T-Copter is the go-to for quick base capturing as well as conducting surprise raids on the enemy's HQ if the chance presents itself. Moving 6 spaces per turn, T-Copters can quickly reach any locations in the map, providing vision in Fog of War as well as provide intel on the enemy's locations. On large maps where players are given 1 Airport at the start, it's often not a bad idea to build a T-Copter instead of an APC to transport infantries to the middle of the map.(失われた光) are an
For its low cost, Transport Helicopters are defenseless against any anti-air attacks, with one hit from any undamaged anti-air unit usually enough to take them apart. Even Infantry will do significant damage to them, so using T-Copters instead of rigs or infantries as shields for your indirect units usually isn't a good strategy. If need be, T-Copters can survive 2 or 3 hits from heavily armored tanks like the Medium Tank or the B-Copters. If your defenses are exposed, you can use T-Copters to delay the enemy's advance for a turn, or send a loaded T-Copter to the enemy's HQ as a distraction for them to bring some of their anti-air units back.
If your enemy has an Airport, always expect a T-Copter doing their jobs in key parts of the map, transporting Mechs and drop them onto mountainous chokepoints or dropping Infantries to capture properties. In the late game, when many anti-air units are deployed, the T-Copters' purpose, as well as their numbers, will be limited in order to make space for combat units.
Against enemies who concentrate on deploying too many heavy-hitting units and not enough anti-airs, players can take advantage of this by building many T-Copters, load them up with Mechs and fly over to the enemy's HQ, accompanied by some Bombers. Use the T-Copters to block their bases, Bombers to destroy any anti-air units and Mechs to capture their HQ. This strategy is extremely risky as it leaves your ground defenses completely unprotected, but if executed well in an opportune situation, it can win you the game easily.
Always spare a few anti-air units or Dusters stay guard at your HQ to quickly dispose of T-Copters whenever you see one. Leaving T-Copters free to do their tasks can be consequential in later turns, possibly leaving you exposed to a two-front war.
- The Rubinelle transport helicopters are based on the American Boeing CH-47 Chinook.
- The IDS and Lazurian transport helicopters are surprisingly based on the American Piasecki H-25 Army Mule/HUP Retriever.