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Tank Information
Rubinelle Lazurian/IDS
DoRTank.png DoRTankAlt.png
High movement and a low production
cost make these units quite useful.
MAIN SUB
Tank Gun Machine Gun
Cost 7,000 Inftry ArrowGood.png
Gas 70 Veh ArrowGood.png
Ammo 6 Air Hyphen.png
Mobility 6 Heli ArrowBad.png
Vision 3 Ship ArrowBad.png
Range 1 Sub ArrowBad.png
IconMovement.pngMovement Tank IconCombat.pngCombat Veh
 IconRedWarning.png IconBomber.png
 IconYellowWarning.png IconWarTank.pngIconSeaplane.pngIconAntiTank.pngIconMediumTank.pngIconBCopter.pngIconRockets.png
Main article: Light Tank

Tanks(Days of Ruin/Dark Conflict) or 軽戦車(失われた光) are the lowest tier of tank in Advance Wars: Days of Ruin, with lower firepower than Medium Tanks and War Tanks. What they lack in fire power in comparison is compensated by their low cost and higher mobility. Two tanks are slightly more expensive than a medium tank and cheaper than a war tank.

Tanks are initially introduced in Days of Ruin, and become buildable in New Allies.

Stats

Matchups

Light Tank Matchups

Opposing unit

Damage given

Damage taken

Primary Secondary Primary Secondary
InfantryBlueMapDoR.gif (45) 75 - 5
MechBlueMapDoR.gif (35) 70 55 8
BikeBlueMapDoR.gif (35) 70 - 8
ReconBlueMapDoR.gif 85 40 - 8
FlareBlueMapDoR.gif 80 35 - 10
AATankBlueMapDoR.gif 75 8 15 -
LightTankBlueMapDoR.gif 55 8 55 8
MediumTankBlueMapDoR.gif 35 5 70 8
WarTankBlueMapDoR.gif 20 1 85 10
ArtilleryBlueMapDoR.gif 70 45 60 -
AntiTankBlueMapDoR.gif 30 1 75 -
RocketLauncherBlueMapDoR.gif 85 55 75 -
AAMBlueMapDoR.gif 85 55 - -
APCBlueMapDoR.gif 75 45 - -
FighterBlueMapDoR.gif - - - -
BomberBlueMapDoR.gif - - 105 -
DusterBlueMapDoR.gif - - 8 -
SeaplaneBlueMapDoR.gif - - 75 -
BCopterBlueMapDoR.gif - 18 70 8
TCopterBlueMapDoR.gif - 40 - -
BShipBlueMapDoR.gif 8 - 65 -
CarrierBlueMapDoR.gif 8 - - -
SubmarineBlueMapDoR.gif 9 - - -
CruiserBlueMapDoR.gif 9 - - -
LanderBlueMapDoR.gif 18 - - -
GunboatBlueMapDoR.gif 55 - - -
MeteoriteDoR.gif 20 1 - -
TalonGunDoR.gif 15 1 5 HP -
NestMiddleLaserDoR.gif 15 1 Laser

8 HP

Mortar

5 HP


Changes from Dual Strike

  • Infantry damage dealt with primary (40 -> 45)
  • Mech damage dealt with primary (30 -> 35)
  • Mech damage taken from secondary (6 -> 8)
  • Recon damage taken from secondary (6 -> 8)
  • Anti-Air Tank damage dealt with primary (65 -> 75)
  • Anti-Air Tank damage dealt with secondary (5 -> 8)
  • Light Tank damage dealt/taken with secondary (6 -> 8)
  • War Tank damage dealt with primary (15 -> 20)
  • War Tank damage taken from secondary (8 -> 10)
  • Artillery damage taken (70 -> 60)
  • Rocket Launcher damage taken (80 -> 75)
  • Anti-Air Missile Launcher damage dealt with secondary (30 -> 55)
  • Battle Helicopter damage dealt with secondary (10 -> 18)
  • Battle Helicopter damage taken with primary (55 -> 70)
  • Battle Helicopter damage taken with secondary (6 -> 8)
  • Battleship damage dealt (1 -> 8)
  • Battleship damage taken (80 -> 65)
  • Cruiser damage dealt (5 -> 9)
  • Lander damage dealt (10 -> 18)
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