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Sunrise
Mission Info
Mini-Map
Game Mode Campaign
Term(s) Destroy The Nest or all enemy units
Properties x1, x15, x2, x1
x10, x1, x1
x27, x4, x3, x3
Weather Clear
Fog of War No
Commanding Officers
CO 1 Will
Faction
12th Battalion, Player
CO 2 Caulder
Faction
IDS, Enemy
Campaign
Previous: Lab Rats

Sunrise(Days of Ruin) or Beam of Light(Dark Conflict) is the 26th and final mission of Advance Wars: Days of Ruin. After completing the mission and the campaign, Caulder is unlocked as a playable commander in Free Battle (he is auto-banned from Wi-fi multiplayer).

Story[]

Will engages into battle with Caulder at his main laboratory, called The Nest. Before battle, Caulder criticizes Will about his humane lessons ingrained in him, but Will rejects Caulder's immoral lessons.

During the course of the fight, he tells a little story. He says that, in his youth, cloning technology had advanced by leaps and bounds, but that there was some ethical resistance to the idea. He rejected such concerns, and decided to clone himself multiple times, and to use the clones for organ transplants and for horrible experiments. Eventually though, the clones began to resent being used in such a way. They fought back. After a brief, bloody war, only one clone survived- and he is that survivor! He is a clone, and he killed his creator.

Once the 5 cannons are destroyed, the lab will overload and destroy The Nest, killing Caulder along with it.

The Nest[]

Main article: The Nest

Pre-Deploy[]

Will[]

Will
Land Air Sea
Infantry x6 Medium Tank x1 Transport Helicopter x0 Gunboat x0
Mech x0 War Tank x2 Battle Helicopter x0 Lander x0
Bike x0 Artillery x0 Duster x0 Cruiser x0
Recon x0 Anti-Tank x1 Bomber x1 Submarine x0
Flare x0 Rockets x1 Fighter x1 Carrier x0
Anti-Air x1 Missiles x1 Seaplane x0 Battleship x0
Tank x0 Rig x0     CO Unit War Tank

Total: 15

Caulder[]

Caulder
Land Air Sea
Infantry x0 Medium Tank x2 Transport Helicopter x0 Gunboat x0
Mech x0 War Tank x4 Battle Helicopter x1 Lander x0
Bike x0 Artillery x1 Duster x0 Cruiser x0
Recon x0 Anti-Tank x0 Bomber x0 Submarine x0
Flare x0 Rockets x0 Fighter x0 Carrier x0
Anti-Air x0 Missiles x0 Seaplane x0 Battleship x0
Tank x2 Rig x0     CO Unit None

Total: 10

Strategy[]

Your objective is to destroy all 5 cannons so that The Nest will suffer a system overload and self-destruct, taking Caulder with it and instantly ending the mission with a success.

This level must be completed as careful, but also as fast as possible. If you decide to prolong the fight, you are going to be dealing with Caulder's devastating CO Zone and would make the fight very difficult to deal with. Despite no time limit, your ideal goal is to end this mission within 5-7 days.

Lin will suggest in the Tactics Tent to effectively ignore Caulder's forces, concentrated on the east side of the map, and quickly sweep north to attack The Nest while capturing cities and production facilities rapidly with the pre-deployed Infantry. This is highly advised, as the lack of Fog of War and Caulder's CO zone effect make directly confronting his forces extremely difficult.

The cannons have 99 HP each and are vulnerable to direct attack only from one tile, the one directly below, so players must use Bombers and indirect units to deal this much damage before Caulder's units arrive to defend the cannons. Thankfully, the cannons do not repair damage.

The mortars cannot be attacked and will alternate between firing on the left and right sides of the map, starting from the left on Caulder's first turn. Therefore, keep the units on the targeted side spread out to avoid important units being damaged.

Two tiles, one on each side of the three central cannons, can produce any unit with no cost, including Seaplanes. The player cannot move on top of these tiles, but can siege or surround them to prevent Caulder from freely creating advantageous units such as Fighters and Seaplanes.

Trivia[]

  • If one of the side turrets are destroyed and the game is saved and loaded, part of the nest above the destroyed turret will become traversable.
  • Sunrise has the largest Map Size of the campaign levels, at 25x20 for a total of 500 tiles, 25% larger than Lin's Gambit at 400 tiles.

Gallery[]

Campaign Map[]

Clickable campaign map.Extreme EdgeLin's GambitWaylon Flies AgainSalvationPanic in the RanksThe CreeperHope RisingIcy RetreatShade CoastThe Great OwlSacrificial LambSunriseFeline BasinMetro IslandEerie LakeA Hero's FarewellClear IslandTatter RiverCrash LandingLab RatsD-IslandHourglassBlade IslesGreyfield StrikesStar IslandsIntricate MapV for Victory!Fragment IslesJay IslandsPentagramCoast AssaultHistory of HateCat IslandGround ClashSlime CoveDuo FallsPeril MazeMetro MapWedding RingA Storm BrewsLand's EndBounty RiverTime MapPlasma BubbleNew AlliesFear ExperimentTriangle LakeAlmost HomeDestiny OceanDays of RuinA Single LifeFreehavenMoving OnA Kind of HomeA New ThreatThe BeastComb MapResistanceMissileWeb RiverCenter RiverMountain PassFire & WaterWhirl Peaks
Clickable campaign map.