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|Misses = Busy Malls
 
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'''{{PAGENAME}}''' is a [[Yellow Comet]] [[CO]]. A former paratrooper rumored to have been quite the CO in his day. {{PAGENAME}} possesses powerful infantry, superior firepower for [[Battle Helicopter]]s, and increased movement range for transport units ([[Lander]], [[APC]], [[Transport Helicopter]], and [[Black Boat]]). Although his naval units have weaker attacks. He and Grimm are the the COs that that work very well together and challange rachel in a Tag Battle. He was also [[Kanbei]]'s teacher, as was stated in [[:Advance Wars 2: Black Hole Rising]].
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'''{{PAGENAME}}''' is a [[Yellow Comet]] [[CO]]. A former paratrooper rumored to have been quite the CO in his day. {{PAGENAME}} possesses powerful infantry, superior firepower for [[Battle Helicopter]]s, and increased movement range for transport units ([[Lander]], [[APC]], [[Transport Helicopter]], and [[Black Boat]]), although his naval units have weaker attacks. He was also [[Kanbei]]'s teacher, as was stated in [[:Advance Wars 2: Black Hole Rising]].
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Kicks butt with copters and all infantry. What can we say? He's a simple soul.
   
   
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Hachi: "Shop till you drop! Or until I drop you!"<br />
 
Hachi: "Shop till you drop! Or until I drop you!"<br />
 
Sensei: "Ha ha ha! You're such the businessman!"
 
Sensei: "Ha ha ha! You're such the businessman!"
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==Tactics==
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Obviously, he sucks on the ground and at sea. His copters, due to high firepower and (relatively) low cost, become the ulitmate harrassment unit. His powers, if used correctly, can make either a flood of infantry/mechs or a load of money; combine his 9hp infantry/mechs and you can get free cash. On large maps with a ton of cities, we commonly refer to this as "Printing your own Money". Make sure to have a few tanks handy, though, or else you risk having your army of copters and infantry torn apart by a few a-airs. His transports and high infantry firepower make him a useful early game CO, but late into battles he really starts to suffer (and on naval battles, his weaknesses become apparent). Eat old man bullets, you pesky kids! AND GET OFF MY LAWN!!!!!!
 
[[Category:Yellow Comet COs]]
 
[[Category:Yellow Comet COs]]
 
[[Category:Advance Wars 2 COs]]
 
[[Category:Advance Wars 2 COs]]

Revision as of 01:56, 20 July 2010

Sensei is a Yellow Comet CO. A former paratrooper rumored to have been quite the CO in his day. Sensei possesses powerful infantry, superior firepower for Battle Helicopters, and increased movement range for transport units (Lander, APC, Transport Helicopter, and Black Boat), although his naval units have weaker attacks. He was also Kanbei's teacher, as was stated in Advance Wars 2: Black Hole Rising.


Kicks butt with copters and all infantry. What can we say? He's a simple soul.


CO Power

Copter Command: Increases the fire power of all battle copters and every city creates an infantry unit with 9 HP.


CO Super Power

Airborne Assualt: Further increases the fire power of all battle copters and every city creates a mech unit with 9 HP.

Yellow Comet
COs: Grimm | Kanbei | Sensei | Sonja


Quotes

Dual Strike

Victory

"I might retire soon... I wonder how my 401k is doing."

(With Hachi)

Hachi: "Shop till you drop! Or until I drop you!"
Sensei: "Ha ha ha! You're such the businessman!"


Tactics

Obviously, he sucks on the ground and at sea. His copters, due to high firepower and (relatively) low cost, become the ulitmate harrassment unit. His powers, if used correctly, can make either a flood of infantry/mechs or a load of money; combine his 9hp infantry/mechs and you can get free cash. On large maps with a ton of cities, we commonly refer to this as "Printing your own Money". Make sure to have a few tanks handy, though, or else you risk having your army of copters and infantry torn apart by a few a-airs. His transports and high infantry firepower make him a useful early game CO, but late into battles he really starts to suffer (and on naval battles, his weaknesses become apparent). Eat old man bullets, you pesky kids! AND GET OFF MY LAWN!!!!!!