Roads are a kind of terrain. They offer no defensive cover, but all ground and air units can travel easily across them. Roads are a key terrain type if Rockets, Missiles, or Anti-Tank units are in an army, because these units have a short movement range and suffer penalties on common terrain types, notably Plains.
The CO Koal receives a firepower bonus when on Roads.
Terrain Intel
Advance Wars: Days of Ruin
Normal | Ruins |
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Snow | Desert |
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Map Info | |
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Def | ![]() |
Inc | ![]() |
Rep | ![]() |
Hide | No |
Icon | ![]() |
Move Cost![]() | |
Inftry | 1 |
Mech | 1 |
Tire A | 1 |
Tire B | 1 |
Tank | 1 |
Air | 1 |
Ship | ![]() |
Trpt | ![]() |
“Well-surfaced roads provide optimum mobility, but little cover.”
—In-game description.
—In-game description.
Gallery
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