
Message when repairing.
Repairing is a mechanic where a unit restores health. Repairing is usually done at the start of a turn, before combat. The cost of repairing is proportional to the cost of the unit, at 10% cost per 10% health, or 1HP. Repairing 2/10HP on a 20,000 cost Fighter will therefore cost 4,000.
The following methods are available to resupply a unit; for buildings the unit must start a turn on the building's tile. Repairing may be done at allied buildings, although the cost still comes from the unit's owner.
All Units[]
Brenner's CO Power (free, 3 HP, no resupply)
Caulder's CO Zone (5 HP, no resupply)
- Andy's CO Power (free, 2 HP, no resupply)
- Andy's Super CO Power (free, 5 HP, no resupply)
- Black Boat (1 HP)
Land Units[]
All games:
Game Boy Wars 3 PALBal patch:
- Supply Truck (1 HP to adjacent land units at start of the Day, no resupply from this)
- Supply Truck S (2 HP to adjacent land units at start of the Day, no resupply from this)
- Tanker (4 HP to adjacent land units at start of the Day, no resupply from this)
Air Units[]
All games:
Days of Ruin:
[]
All games:
Days of Ruin:
Game Boy Wars 3 PALBal patch:
- Tanker (2 HP to adjacent sea units at the start of the Day, no resupply from this)
|