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However, their 'Tire A' movement type prevents them from properly moving on open plains, requiring a road to effectively be utilized. Alternatively, [[Rig]]s can build a makeshift road on plains by building [[Temporary Airport]]s and beachs by building [[Temporary Port]]s at the cost of 5,000 per tile, unless using [[Greyfield]]'s [[CO Power]] to refit their material.
 
However, their 'Tire A' movement type prevents them from properly moving on open plains, requiring a road to effectively be utilized. Alternatively, [[Rig]]s can build a makeshift road on plains by building [[Temporary Airport]]s and beachs by building [[Temporary Port]]s at the cost of 5,000 per tile, unless using [[Greyfield]]'s [[CO Power]] to refit their material.
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Recon are initially introduced in [[Days of Ruin (mission)|Days of Ruin]], and become buildable in [[New Allies]].
   
 
== Matchups ==
 
== Matchups ==

Revision as of 18:59, 16 June 2021

Recon (Days of Ruin) Information
Rubinelle Lazurian/IDS
DoRRecon DoRReconAlt
Good movement and vision.
They are strong against infantry.
MAIN SUB
None Machine Gun
Cost 4,000 Inftry ArrowGood
Gas 80 Veh ArrowBad
Ammo Air Hyphen
Mobility 8 Heli ArrowBad
Vision 5 Ship Hyphen
Range 1 Sub Hyphen
IconMovementMovement Tire A IconCombatCombat Veh
 IconRedWarning IconWarTankIconBomberIconMediumTankIconRockets
 IconYellowWarning IconMechIconTankIconArtilleryIconSeaplaneIconBCopterIconAntiTankIconBattleship
Main article: Recon

Recon are excellent scouts in open Fog of War matches. Their movement allows them to scout large areas and attack infantry units from long distances.

However, their 'Tire A' movement type prevents them from properly moving on open plains, requiring a road to effectively be utilized. Alternatively, Rigs can build a makeshift road on plains by building Temporary Airports and beachs by building Temporary Ports at the cost of 5,000 per tile, unless using Greyfield's CO Power to refit their material.

Recon are initially introduced in Days of Ruin, and become buildable in New Allies.

Matchups

Recon Matchups

Opposing unit

Damage given

Damage taken

Primary Secondary Primary Secondary
InfantryBlueMapDoR - 75 - 12
MechBlueMapDoR - 65 85 18
BikeBlueMapDoR - 65 - 18
ReconBlueMapDoR - 35 - 35
FlareBlueMapDoR - 30 - 60
AATankBlueMapDoR - 8 60 -
LightTankBlueMapDoR - 8 85 40
MediumTankBlueMapDoR - 5 95 40
WarTankBlueMapDoR - 1 105 45
ArtilleryBlueMapDoR - 45 80 -
AntiTankBlueMapDoR - 25 75 -
RocketLauncherBlueMapDoR - 55 90 -
AAMBlueMapDoR - 55 - -
APCBlueMapDoR - 45 - -
FighterBlueMapDoR - - - -
BomberBlueMapDoR - - 105 -
DusterBlueMapDoR - - 18 -
SeaplaneBlueMapDoR - - 80 -
BCopterBlueMapDoR - 18 75 30
TCopterBlueMapDoR - 35 - -
BShipBlueMapDoR - - 70 -
CarrierBlueMapDoR - - - -
SubmarineBlueMapDoR - - - -
CruiserBlueMapDoR - - - -
LanderBlueMapDoR - - - -
GunboatBlueMapDoR - - - -
MeteoriteDoR - 1 - -
TalonGunDoR - 1 5 HP -
NestMiddleLaserDoR - 1 Laser

8 HP

Mortar

5 HP


Changes from Dual Strike

  • Infantry damage dealt (70 -> 75)
  • Light Tank damage dealt (6 -> 8)
  • Anti-Air Tank damage dealt (4 -> 8)
  • Anti-Air Missile Launcher damage dealt (28 -> 55)
  • Battle Helicopter damage dealt (10 -> 18)
  • Battle Helicopter damage taken with primary (55 -> 75)
  • Battleship damage taken (90 -> 70)