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Penny
Penny
Appearances Advance Wars: Days of Ruin
Specialty Weather
Affiliation IDS
CO power Stormfront
CO Zone 3
Hits Mr. Bear
Misses Broken "toys" (units)
“The youngest child of Dr. Caulder. Numerous experiments have left her mind permanently shattered.

"Tee hee! Let's go, Mr. Bear!"”

Advance Wars: Days of Ruin CO Description

Penny is an IDS CO. (known as Lili in the EU version of the game) She is the youngest child of Dr. Caulder, whose numerous experiments on her have left her mind permanently shattered. It was stated by Dr. Caulder that her mind was altered to allow her to control an entire battlefield single-handedly. She has a close bond to her teddy bear, "Mr. Bear", and in the US and Japanese versions acts as though it is alive. This is almost completely absent in the European version. She looks up to her older sister Tabitha. Penny is quite childish and has trouble understanding things. This and her trouble remembering things are most likely caused by the experiments that were done on her.

In the Days of Ruin campaign, Penny is the second enemy CO seen, after The Beast, but does not appear again until after Greyfield is defeated. She is the enemy CO twice after that, in The Great Owl and Crash Landing. She finds herself onboard The Great Owl when Will attempts to rescue Isabella, however Caulder orders her to crash it and kill herself along with everyone on board. Isabella, however, persuades her not to, and Penny consequently joins the 12th Battalion. She is seen in the ending cutscene, a year after Caulder's defeat, during which she STILL has a close bond with Mr. Bear.

CO Abilities[]

Penny's_Theme

Penny's Theme

Mr.Bear

CO Zone[]

All units unaffected by weather (regardless of being in zone).

CO Power[]

Stormfront(Days of Ruin) - Enigma(Dark Conflict)

  • Weather is changed randomly to either rain, snow, or sandstorm, lasting the following 2 days.
    • Rain reduces all properties vision to 0 and all enemy units vision to 1. It creates Fog of War if it's not in place already.
    • Snow reduces all enemy units mobility by 1.
    • Sandstorm reduces enemy attack power by 30%, after damage calculations but before the effect of a CO zone is applied.

Unlock[]

In order to unlock Penny as a playable commander, the player must complete Mission 24: "Crash Landing".

Levels[]

As Penny[]

Against Penny[]

Strategy[]

With no bonus beyond the standard +10 attack and defense to any units, Penny's CO Zone is technically the weakest of all COs. However, it is no worse than those whose zone only boosts particular units when those units are not present, for example Waylon when he has no access to air units, and hers has 3 range to his 2. Also, she is the only CO whose units all experience her passive effect whether in the zone or not. Penny plays a wide game.

Since Penny struggles in clear weather, the choice of weather effects is very significant. With clear weather selected, her entire gimmick is to use her CO Power as often as possible to create weather. Play defensively early on, prioritize unit damage over price damage, and keep the CO unit safe. She will not be powerful until she has enough momentum to fully charge her power in the 2 days between activations to keep the weather roiling. With a constant weather selected, she gets a powerful boost without ever needing to board onto a unit, but her CO Power will change to different weather. With random weather selected, Penny will sometimes get an advantage over her opponents, or the weather could stay clear for a few days. It's a good idea to get her power charged up for a reliable push.

Sandstorm and snow increase her units' safety, allowing her to press them ahead to advantageous positions with less risk of retaliation. Rain is a bit of a special case. It forces on Fog of War rules if they weren't already, and Penny's buildings have 0 vision like everyone else, but her units keep their normal vision range. This will be a thorn in your side if you are not used to Fog of War, but it is still an advantage because the vision of all other CO's units is reduced to 1. The AI does not cheat on this, so you can hide your units and lead the enemy into ambushes.

Trivia[]

  • She is the only CO in Advance Wars: Days of Ruin to have an ability that affects all her units outside her CO zone without her CO Power being used.
  • Penny is considered to be the weakest playable CO in Days of Ruin, only offering a 10% offense and defense boost.
  • Strangely enough, Penny is shown to possibly have four teddy bears, as seen in her CO picture, and a cutscene when Caulder talks to his children after Greyfield is defeated. Penny's bears are colored as Green, Black, Yellow, and Red. This would cast some doubt as to which one is actually "Mr. Bear", however, she is mostly seen with the red one, which also holds her necklace (found on all of Caulder's clones), probably signifying it as "Mr. Bear" from the trio. However, when the other ones make their appearance, the Black teddy bear is shown to wear her necklace, possibly meaning that their color is merely changed due to the lighting.
  • Penny is shown to have bad memory as she does not appear to remember who Will is during the final cutscenes, after which Will states he believes she will "eventually remember".
  • Internally, she is called "Agat".
  • Penny is the one of the only 2 COs in Days of Ruin to potentially have a negative effect when her CO Power is used; the other being Tabitha if a Firestorm hits her own units. For Penny, if her CO Power triggers rain, she creates fog of war for herself as well. If a player was not paying attention, they could accidentally trigger trap/ambushes on locations where the enemy's units are, thus stopping Penny's units from attacking.

Gallery[]

IDS
COs: IconCaulderCaulder | IconPennyPenny | IconTabithaTabitha | Cyrus
Former COs: IconIsabellaIsabella