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{{Stub}}[[File:Black_hole_Oozium.png|thumb|Black hole's Oozium.]]
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[[File:Black_hole_Oozium.png|thumb|Black hole's Oozium.]]
'''{{PAGENAME}}''' (or Oozium for short) is a large blob like [[Unit]], which makes it's one and only apperance in [[Advance Wars: Dual Strike]] where it is the ''ultimate weapon'' produced by [[Black Hole]]. It is one of the few units which '''cannot''' be played by the player in Campaign. However they can be used on Design Maps once purchased from the shop.
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'''{{PAGENAME}}''' (or Oozium for short) is a large blob-like [[Unit]]. It makes its one and only appearance in [[Advance Wars: Dual Strike]] where it is the ''ultimate weapon'' produced by [[Black Hole]]. It is one of the few units which '''cannot''' be played by the player in Campaign. However, they can be used on Design Maps once purchased from the shop.
   
 
==[[Advance Wars: Dual Strike]]==
 
==[[Advance Wars: Dual Strike]]==
Line 9: Line 9:
 
|Weapon Two = N/A
 
|Weapon Two = N/A
 
|Special Commands = None
 
|Special Commands = None
|Move = 1
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|Move = 1, Oozium
 
|Fuel = Infinite
 
|Fuel = Infinite
|Cost = 10000 (can not purchase)
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|Cost = 0 (found in the data of the game)
|Vision = 1
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|Vision = 1}}
}}
 
   
 
==Information==
 
==Information==
Although slow moving, {{PAGENAME}}s have high armour, and can kill any unit in one hit. They can only move one square in any direction which is also their attack, if they move to a square already occupied by an enemy unit, that unit is automatically destroyed. Despite taking minor damage from almost all units, {{PAGENAME}}s take relatively high damage from [[Infantry]]/[[Mech]] units and [[Anti-Air Tank|Anti-Air units]] considering their otherwise lower power. These units are also effective because they are cheap to deploy compared to higher-end tanks or aircraft. '''Ooziums''' are effective in large numbers and are good at pushing units into corners. Oozium 238's are unaffected by [[Missle silos|Missile silos]] and CO powers.
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Although slow moving, {{PAGENAME}}s have high armour, and can kill any unit in one hit. They can only move one square in any direction, which is also their attack; if they move to a square already occupied by an enemy unit, that unit is automatically destroyed. Despite taking minor damage from almost all units, {{PAGENAME}}s take relatively high damage from [[Infantry]]/[[Mech]], [[Anti-Air Tank|Anti-Air units]], and the [[Megatank]] (although attacking an Oozium with a Megatank is generally unadvised, since they cost so much to deploy), considering the former's otherwise lower power. These units are also effective because they are cheap to deploy compared to higher-end tanks or aircraft. '''Ooziums''' are effective in large numbers and are good at pushing units into corners. Oozium 238's are unaffected by [[Missle silos|Missile silos.]] They receive the small defense boost that comes with every CO power, but they are immune to all other effects of CO powers.
   
 
==Strategy==
 
==Strategy==
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{{PAGENAME}} is easily countered by the infantry because of its weakness to machine gun fire and low move. Four infantry units can destroy one oozium without triggering luck damage. Since infantry units are cheap, the player does not have to worry about losing much if the Oozium destroys one of them. Unless the player is fighting with pre-deployed units, it is advisable to avoid attacking the oozium with anything beyond a recon. Since expensive units that cause explosive damage are good against other armored units, but no more effective against the oozium than the infantry, such units are best used against other armored units.
{{PAGENAME}}s are extremely deadly foes. A good strategy is engaging them with indirect units while they try to move in closer. Several strong tanks or aircraft together can destroy an Oozium in one turn but it must be a sure kill, if the Oozium remains with even 1HP it can still kill the strongest unit that was attacking it. Surrounding them with Infantry/Mech units is a better and cheaper option. They either completely destroy it or they only lose one of their Infantry/Mech units. This tactic may require [[APC |APC]] assistance if several Oozium are spread across the battlefield and producing them from your bases will not get them there fast enough.
 
 
Another safer (though more resource consuming) option is to relentlessly bombard Oozium with indirects. [[Artillery]] are good for this option because they are not as valuable as [[Missile Launcher|missiles]] and [[Bomber|bombers]], though they may be hard to position due to their short range.
 
   
 
==Trivia==
 
==Trivia==
*"238" probably refers to the periodical number of Uranium, a radioactive substance used to power nuclear power plants and one of the raw materials required to manufacture nuclear weapons. Exactly how it is related to Oozium is unknown.
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*"238" probably refers to the atomic weight of the most common isotope of Uranium, a radioactive substance used to power nuclear power plants and one of the raw materials required to manufacture nuclear weapons. Exactly how it is related to Oozium is unknown however it most likely corresponds to it's the destructive nature.
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*Oozium is the only unit that doesn't have a price in the game data of Advance Wars: Dual Strike. There is no way for the player to build or repair Oozium during a game; it can only be pre-deployed using the map editor. Except for the final campaign mission, the AI is unable to produce new Oozium either.

 
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*The AI usually moves the Oozium first before any other unit.
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*Oozium 238 units also appear Survival: Money mission 8 under [[Eagle|Eagle's]] control.
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**Strangely, they get reactivated by Eagle's CO Powers but they still do not move.
   
{{Template:Black Hole}}
 
 
[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Land Units]]
 
[[Category:Land Units]]

Revision as of 13:05, 28 June 2021

Black hole Oozium

Black hole's Oozium.

Oozium 238 (or Oozium for short) is a large blob-like Unit. It makes its one and only appearance in Advance Wars: Dual Strike where it is the ultimate weapon produced by Black Hole. It is one of the few units which cannot be played by the player in Campaign. However, they can be used on Design Maps once purchased from the shop.

Advance Wars: Dual Strike

Oozium 238 Information
Weapon One Ammo Range Weapon Two Special Commands
N/A N/A 1 N/A
  • None
Move Fuel Cost (G.) Vision
1, Oozium Infinite 0 (found in the data of the game) 1


Information

Although slow moving, Oozium 238s have high armour, and can kill any unit in one hit. They can only move one square in any direction, which is also their attack; if they move to a square already occupied by an enemy unit, that unit is automatically destroyed. Despite taking minor damage from almost all units, Oozium 238s take relatively high damage from Infantry/Mech, Anti-Air units, and the Megatank (although attacking an Oozium with a Megatank is generally unadvised, since they cost so much to deploy), considering the former's otherwise lower power. These units are also effective because they are cheap to deploy compared to higher-end tanks or aircraft. Ooziums are effective in large numbers and are good at pushing units into corners. Oozium 238's are unaffected by Missile silos. They receive the small defense boost that comes with every CO power, but they are immune to all other effects of CO powers.

Strategy

Oozium 238 is easily countered by the infantry because of its weakness to machine gun fire and low move. Four infantry units can destroy one oozium without triggering luck damage. Since infantry units are cheap, the player does not have to worry about losing much if the Oozium destroys one of them. Unless the player is fighting with pre-deployed units, it is advisable to avoid attacking the oozium with anything beyond a recon. Since expensive units that cause explosive damage are good against other armored units, but no more effective against the oozium than the infantry, such units are best used against other armored units.

Trivia

  • "238" probably refers to the atomic weight of the most common isotope of Uranium, a radioactive substance used to power nuclear power plants and one of the raw materials required to manufacture nuclear weapons. Exactly how it is related to Oozium is unknown however it most likely corresponds to it's the destructive nature.
  • Oozium is the only unit that doesn't have a price in the game data of Advance Wars: Dual Strike. There is no way for the player to build or repair Oozium during a game; it can only be pre-deployed using the map editor. Except for the final campaign mission, the AI is unable to produce new Oozium either.
  • The AI usually moves the Oozium first before any other unit.
  • Oozium 238 units also appear Survival: Money mission 8 under Eagle's control.
    • Strangely, they get reactivated by Eagle's CO Powers but they still do not move.