Advance Wars Wiki

Mountains are a type of terrain. Only Mechs, Infantry and air units can travel over mountains, and Infantry still suffer a movement penalty while crossing them, along with Mechs in the pre-AW games. In Fog of War, Mech and Infantry units increase their vision range by 3 while they're on a Mountain. Mountains also offer good defensive cover.

In Game Boy Wars 1/2/Turbo, the APC could scale mountains, but requires all 6 Movement Power for each tile.

In Game Boy Wars 3, all Unarmored vehicles except the Constructor and Supply Truck could move on Mountains, not requiring all of their Movement Power for each tile, but still a high amount. (4 to be precise.) However, Mountains also hinder Helicopters with a 1.5 Movement Cost.

 Terrain Intel

Advance Wars: Days of Ruin

Normal Ruins
DoRMountainImageNormal.png DoRMountainImageRuin.png
Snow Desert
DoRMountainImageSnow.png DoRMountainImageDesert.png
Map Info
Def DoRIcon4Stars.png
Inc Hyphen.png
Rep DoRIconRecoverNone.png
Hide No
Icon IconMountain.png
Move CostIconMovement.png
Inftry 2
Mech 1
Tire A Hyphen.png
Tire B Hyphen.png
Tank Hyphen.png
Air 1
Ship Hyphen.png
Trpt Hyphen.png
“In Fog of War, these add 3 to the vision of infantry and mech units.”
—In-game description.