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MDtanks

Medium Tanks of each force from AW2.

Medium Tanks are a Land Unit. They have appeared in all Advance Wars games. They have higher attack and defense than Light Tanks, but are less mobile and also more expensive. Medium Tanks are present in almost every drawn-out battles, overpowering most land units but are weak against indirect attacks and Neotanks.

Information[]

Famicom Wars[]

Main article: Tank A (Famicom Wars)

Super Famicom Wars[]

Medium Tank Information
Primary Weapon Ammo Ammo Price Range Machine Gun? Special Commands
Tank Cannon 10 4G 1 Yes
  • None
Move Fuel Cost (G.) Vision EXP Value
5, Treads 60 12,000 2 3


Game Boy Wars 3[]

MB Tank Information

Unit Group

Cost

Movement

Fuel

Initiative

Production

GoldIconGBW3 Materials Power Type Base Loss
Armored 3500 46 5 River Treads 70 19 2 City

Tank Cannon A

Special Commands

Attack

Details

  • None
BuggyWMMapGBW3 MBTankWMMapGBW3 FighterAWMMapGBW3 AegisWMMapGBW3 SubmarineWMMapGBW3 Ammo Price Range
15 40 - 15 - 9 12G 1

Machine Gun A

Other abilities

Attack

Details

  • None
BuggyWMMapGBW3 MBTankWMMapGBW3 FighterAWMMapGBW3 AegisWMMapGBW3 SubmarineWMMapGBW3 Ammo Price Range
16 3 4 1 - 9 2G 1

Defense

Other

Transport

Supply

BuggyWMMapGBW3 MBTankWMMapGBW3 FighterAWMMapGBW3 AegisWMMapGBW3 SubmarineWMMapGBW3 Type Number
45 45 18 50 - N/A N/A Land


Advance Wars[]

Medium Tank Information
Weapon One Ammo Range Weapon Two Special Commands
Medium Tank Cannon 8 1 Machine Gun
  • None
Move Fuel Cost (G.) Vision
5, Treads 50 16,000 1


Advance Wars 2: Black Hole Rising[]

Medium Tank Information
Weapon One Ammo Range Weapon Two Special Commands
Medium Tank Cannon 8 1 Machine Gun
  • None
Move Fuel Cost (G.) Vision
5, Treads 50 16,000 1


Advance Wars: Dual Strike[]

Medium Tank Information
Weapon One Ammo Range Weapon Two Special Commands
Medium Tank Cannon 8 1 Machine Gun
  • None
Move Fuel Cost (G.) Vision
5, Treads 60 16,000 1


Advance Wars: Days of Ruin[]

Main article: Medium Tank (Days of Ruin)

Competitive Play[]

Med Tank

A Medium Tank in Advance Wars : Days Of Ruin

In Advance Wars 1, its sequel and Dual Strike, while not without its uses, Medium Tanks were uncommon in competitive matches, especially in the early game. Generally, the majority of early game units cost less than 10,000G and saving up for an early Md. Tank can put you at a big disadvantage. The exception would be Colin and Hachi, who with their ability to reduce unit costs, could afford it easily.

A higher cost does mean higher stats, with the Md. Tank being able to hold its own against multiple Artillery barrages, fare well against B-Copters as well as effectively eliminate low-cost units. Another drawback to the Md. Tank is its slow 5-space tread movement, which makes the Md. Tank especially difficult to engage its targets. Using cheap units to block flat terrains and delay the Md. Tank's movement can eliminate its threat completely. But if the Medium Tank does get the chance to attack, it can wipe out Infantry, all indirect units and lightly armored vehicles in just one attack, given that no defense bonuses are in play.

Days of Ruin rebalanced the Md. Tanks by reducing their cost from 16,000G to 12,000G, making them much more affordable, and rushing a single Md. Tank a viable strategy.

All in all, the Medium Tank is a heavy-hitter that can devastate the mid-game with proper economy planning and positioning. The Md. Tank's biggest difficulty doesn't just revolve around its high cost, but its slow speed as well, making it an easy target to indirect units to slowly whittle down its health, or for Light Tanks and Mechs to swarm it before it gets a chance to attack. If you can deal with the Medium Tanks' downsides, then all that's left is a juggernaut unit that can turn the tide of battle in just a single turn.

Trivia[]

  • The Orange Star's and Rubinelle's Medium Tank design is based on the US M1 Abrams.
  • The Green Earth's Medium Tank design bears some resemblance to the Sturmtiger, Char B1 , and Mark V.
  • The Blue Moon's, Lazuria's, and IDS' Medium Tank design is strikingly similar to the IS-3 heavy tank.
    • Although in Reboot Camp it resembles KV-85 or IS-2 more, due to turret is no longer round and frontal armor is no longer kite shaped.
  • Although Yellow Comet's army is based on the Imperial Japanese Army, its Medium Tank design closely resembles the Soviet KV-2 Heavy Tank. Very few tanks have such a disproportionally huge turret.
  • Black Hole's Medium Tank vaguely resembles a German Tiger tank.
  • In several Victory Screens of Black Hole Rising, there are two Challenger 2 Tanks, which are considered heavy tanks for their armor.
    • Several other victory screens shows Tiger tanks being assembled in a workshop.
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