- Main article: Lander
Stats[]
General[]
| Ammo | Ammo Price | Range | Special Commands |
|---|---|---|---|
| 6 | 3G | 1 |
|
| Move | Fuel | Cost (G.) | |
| 5, Ship | 99 | 18500 |
Matchups[]
| Opposing unit | Damage given | Damage taken |
|---|---|---|
| Infantry | 15 | 5 |
| Mech | 15 | 5 |
| Tank A | 25 | 15 |
| Tank B | 25 | 15 |
| Armored Personnel Carrier | 25 | 5 |
| Artillery A | 25 | 25 |
| Artillery B | 25 | 25 |
| Anti-Air Missile Launcher | 25 | - |
| Anti-Air Gun | 25 | - |
| Supply Truck | 25 | - |
| Fighter A | 45 | 15 |
| Fighter B | 65 | 5 |
| Bomber | 55 | 65 |
| Transport Helicopter | 65 | 5 |
| Battleship | 25 | 75 |
| Lander | 45 | 45 |
Comparison to Advance Wars[]
Semi-Global: Harbor Cover +20% Bonus Cover to sea units
Has a weapon to attack with
Semi-Global: sea units don't burn Fuel daily
Semi-Global: Loading ends the transport's own turn
Cost 12000G -> 18500G
Movement Power 6 -> 5
Infantry Damage Taken N/A -> 5%
Mech Damage Taken N/A -> 5%
Tank A -> MD Tank Damage Taken 35% -> 15%
Tank B -> Light Tank Damage Taken 10% -> 15%
APC Damage Taken N/A -> 5%
Artillery A -> Rocket Launcher Damage Taken 60% -> 25%
Artillery B -> Artillery Damage Taken 55% -> 25%
Fighter A -> Fighter Damage Taken 15% -> N/A
Bomber Damage Taken 95% -> 65%
Transport Helicopter Damage Taken N/A -> 5%
Battleship Damage Taken 95% -> 75%