Advance Wars Wiki
(→‎Forces HQ's: better descriptions)
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In [[Advance Wars (series)|Advance Wars]] a {{PAGENAME}}s (HQ for short) acts as an armys base of operations for the battle. Capturing a HQ with an Infantry unit will cause the oponent to automatically lose, reagrdless of how the battle was going. Aside from this fact it is almost the same as a normal [[City]], it can resupply [[Ammunition]] and [[Fuel]], restoe HP and provide a 4 Star defensive cover for ground [[Unit]]s. {{PAGENAME}}s will not feature in every battle, though on the first three games [[Design Maps]] '''had''' to have a HQ.
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In [[Advance Wars (series)|Advance Wars]] a {{PAGENAME}}s (HQ for short) acts as an armys base of operations for the battle. Capturing a HQ with an [[Infantry]] unit will cause the opponent to lose automatically, reagardless of how the battle was going. Aside from this fact it is almost the same as a normal [[City]], it can resupply [[Rounds|rounds]] and [[Fuel|fuel]], restore HP and it provides a 4 Star defensive cover for ground [[Unit|units]]. The first three games' [[Design Maps]] '''had''' to have a HQ, which in later instalments is no longer the case.
   
 
==Forces HQ's==
 
==Forces HQ's==
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*[[Orange Star]]: A modern American skyscraper
 
*[[Orange Star]]: A modern American skyscraper
 
*[[Blue Moon]]: An onion domed tower based on the design of [[wikipedia: Saint Basil's Cathedral|Saint Basil's Cathedral]] in [[Wikipedia: Moscow|Moscow]].
 
*[[Blue Moon]]: An onion domed tower based on the design of [[wikipedia: Saint Basil's Cathedral|Saint Basil's Cathedral]] in [[Wikipedia: Moscow|Moscow]].
*[[Green Earth]]: Medieval castle tower
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*[[Green Earth]]: Medieval castle tower
 
*[[Yellow Comet]]: Japanese pagoda tower
 
*[[Yellow Comet]]: Japanese pagoda tower
 
*[[Black Hole]]: Futuristic sci-fi tower
 
*[[Black Hole]]: Futuristic sci-fi tower
 
 
 
[[Category:Terrain]]
 
[[Category:Terrain]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 22:41, 24 August 2010

In Advance Wars a Headquarterss (HQ for short) acts as an armys base of operations for the battle. Capturing a HQ with an Infantry unit will cause the opponent to lose automatically, reagardless of how the battle was going. Aside from this fact it is almost the same as a normal City, it can resupply rounds and fuel, restore HP and it provides a 4 Star defensive cover for ground units. The first three games' Design Maps had to have a HQ, which in later instalments is no longer the case.

Forces HQ's

Each different force has a different style HQ, in line with their different color schemes: