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Drake (Japanese: モップ, Mop) is a Green Earth CO. As a former pirate he is a specialist in Naval Units. Although his Naval Units have heavier armor and are faster, his Air Units are weaker than average. The movement of his units is unaffected by rain. He is good friends with Eagle, and is the only person who's percentage of Tag Power is highest with.

Appearance[]

Drake is a stout, heavyset man wearing a mostly blue naval officer's uniform. This includes a blue sailor's cap, white undershirt with a blue tie, blue pants, and brown shoes. In Advance Wars 1 and 2, Drake is seen holding a telescope, although this is not seen in Dual Strike. In the Reboot Camp, Drake has become noticeably more rotund, but the only other changes are a slightly shorter tie and no visible telescope.

In the Japanese version of Advance Wars 1, Drake has a drastically different appearance. His outfit is more akin to that of traditional pirate's clothing.

Personality[]

Drake is generally laid back and relaxed, even in tense situations. This can bother Eagle at times when he wishes for Drake to act a bit more seriously, but the two of them still get along surprisingly well regardless. He is one of the first COs in Advance Wars 1 to suspect something greater at hand regarding the war in Cosmos Land and engages with Orange Star for intel rather than vengeance. In Advance Wars 2, Drake is usually the one who calms down Eagle and Jess whenever they start arguing with each other.

Advance Wars[]

When you first meet Drake, Green Earth has already been attacked by the Andy Clone. At first he is suspicious of Andy, but after fighting him realises he was wrong.

Drake's naval units have +1 movement and +2 terrain stars by default. His air units suffer a 20% attack penalty. Rain does not affect his movement and the chances of rain occurring during random weather is increased by 7%.

To unlock him, you must select Andy in all Green Earth missions after Yellow Comet. Regardless if he appears in The Final Battle or not, he can be bought from Hachi for 60 coins if the conditions are met.

Advance Wars 2: Black Hole Rising[]

  • Nerf Day-to-Day Ship DEF +20% Terrain Boost -> +10% Non-Terrain Boost
    • Not being a terrain boost prevents the decrease of effectiveness over HP loss but it's still lower by enough to begin with
  • NerfNerf Day-to-Day Air ATK 80% -> 70%
  • Buff CO Power "Tsunami" Base Cost 40000G Defensive -> 4 Stars (36000G Defensive)
    • Also buffs Offensive Charging Base Requirement 160000G -> 72000G
  • Buff CO Power "Tsunami" now halves all enemy units' current Fuel
  • Nerf CO Power global ATK boost removed
  • Buff Introduction of Super CO Power "Typhoon"

Drake joins Eagle and Jess in liberating Green Earth from Black Hole's invasion of Macro Land. He tries to deal with the petty quarrels that go on between Eagle and Jess.

Drake's naval units have +1 movement and +10% defense. His air units suffer a 30% attack penalty. Rain does not affect his movement and the chances of rain occurring during random weather is increased by 7%.

To unlock him, complete Great Sea Battle. You can buy him from Hachi for 600 points.

Advance Wars: Dual Strike[]

Changes from Advance Wars 2

  • Nerf Day-to-Day Ship DEF 110% -> 100%
  • Nerf Ships no longer get +1 Movement Power
  • Buff Day-to-Day Ship ATK 100% -> 120%
  • Buff Day-to-Day Air ATK 70% -> 90%
  • Nerf Units no longer unaffected by Rain
  • Nerf No more increase to random chance of Rain on Random Weather
  • Buff CO Powers have global +10% ATK boost again
  • Change Rain now causes Fog of War for duration

A clone of Drake under the command of Jugger appears during the campaign much to the dismay of his friends.

Drake's naval units have +20% attack. His air units suffer a 10% attack penalty.

CO Powers[]

CO Power - Tsunami (Squall): All enemy units take 1 damage and lose half their fuel as well as giving all ally units +10% defence (also +10% offense in Dual Strike).

Super CO Power - Typhoon: All enemy units take 2 damage and lose half their fuel. In addition, the weather turns to rain as well as giving all ally units +10% defence (also +10% offense in Dual Strike).

Tag Breaks

Drake has Tag Breaks with the following COs:

Tactics[]

Drake has always been one of the weaker COs throughout the series. In Advance Wars 1, his naval units have 2 terrain defense stars effectively giving him 20% additional defense by default, which is pretty major. His naval units also sport a passive movement boost, a definite plus. Of course, Drake's air units are massively crippled to the point where players would reconsider building the otherwise useful Battle Copters. Drake obviously favors rain, as his units are not slowed down by them. Rain is not as deadly as snow, but it is still quite troublesome to the opponent, and Drake's chance of rain during random weather is something to consider too. Tsunami is a very respectable CO power, dealing mass damage to all enemies and draining their fuel, potentially causing massive trouble to naval or air units. Overall, Drake's naval combat is not something to underestimate and his land combat is at least decent enough. He has the worst air units, however.

In Advance Wars 2, Drake was noticeably nerfed. While his naval units still maintain one extra movement, their innate defense was reduced to only 10%. In addition, Drake's penalty to air units was worsened, with his air units now having 30% less attack. This makes air units REALLY not worth building as Drake, since their heavily lowered firepower makes them too weak to be of any decent use. Despite being a so-called naval specialist, Drake's naval units don't have particularly great stats. 10% defense and 1 extra movement is good, but their firepower is not higher. So in theory, COs like Kanbei and Sturm can actually be better at naval combat than Drake. Basically, Drake really does not handle naval combat than other COs, and his differences are hardly noticeable. His CO powers are still very good, with Tsunami causing the weather to rain for a turn, definitely something Drake prefers. It is perhaps important to note that naval units are extremely underpowered in Advance Wars 2. They are all VERY expensive and have limited niches. Overall, Drake in this game does a poor job of attempting to showcase Advance Wars 2's already pitiful naval combat.

In Dual Strike, Drake received a decent amount of changes, perhaps for better or worse. His naval units finally have increased firepower, but they lose the increased defense and movement they had in the previous games. The penalty to his air units has been gracefully mitigated; Drake can actually use air units to decent effect now, which compliment any naval force he has built. His CO powers are unchanged, but they are still very good. However, naval combat in Dual Strike is still very weak, despite several new units. In fact, the Black Boat in particular would have benefited more from Advance Wars 2 Drake, as Black Boats would've enjoyed the extra movement and defense while not needing the extra firepower. Overall, Drake has been shifted slightly out of his miserable standing in Advance Wars 2. However, the changes to Drake are not very significant, some of which are outweighed by the abilities Drake lost.

Against Drake, air units are highly effective at disrupting his naval units. Even against his cruisers, Battle Copters and Bombers will deal very high damage. (This was mitigated in Advance Wars: Dual Strike where those units deal less damage.) With weaker air units, Drake will struggle at air combat anyway. His CO powers are quite dangerous for the player, so COs with repairing abilities/CO powers are decent counters to Drake. If the map lacks ports or a layout advantageous for naval units, Drake will be forced to resort to his average ground combat and weak air combat. Drake is at his best when his opponent builds a navy, so it may be beneficial to not build any naval units to begin with.

Quotes[]

Black Hole Rising[]

Power

"Wave good-bye to your troops!"

"Anchors aweigh!"

"Time to show you how we do things at sea!"

"Panic is for landlubbers!"

"I'm a nautical know-it-all!"

"Prepare to be washed away!"

Victory

"I won this time! I can't be beat at sea!"

Dual Strike[]

Switch

"I gotta toughen up by the next turn!"

"I feel kinda bad... Want to switch?"

Power

"Can't you just feel the riptide washing you out to open sea?"

"Humph. You're strong. That's why you're getting this!"

"My CO Power will sting you like a jellyfish!"

”Drake is taking the helm!”

“We’ve got to make a good showing!”

”Get ready for a tidal wave!” Victory

"The sea is my home."

"Time to hit the beach..."

"I may be low-key, but I'm tough!"

(with Eagle)

Drake: “You’re really tough, Eagle. You make me feel safe.”

Eagle: “What? Hey, don’t be so weird. You helped too!”

Drake: “Whew! I was on pins and needles that whole time!”

Eagle: “Just as I thought... No one can beat us.”

Trivia[]

  • Drake is named after a word for Dragon. He also shares his name with Sir Francis Drake, who is famous for defeating the Spanish Armada. Drake may also refer to a male duck, making both him and Eagle named after avians.
  • In the original Advance Wars and Advance Wars 2, he has a telescope.
  • In Dual Strike, it's revealed that Drake is an excellent surfer.
  • In spite of the fact that Drake is dressed as a sailor in the International versions, his description still classifies him as a former pirate, which alludes to his outfit in the Japanese versions.
  • In Advance Wars: Dual Strike, he is one of the COs who never actually appear in the Campaign personally, the others being Kanbei, Olaf (According to Sasha, Olaf sends his regrets that he would not be able to help in Omega Land), Andy, Nell (She is only seen talking to Rachel on the phone), Flak, and Adder. A cloned version of Drake does appear, though. However, he can be purchased and played in any other game mode except Campaign and Combat.
  • Advance Wars 1+2: Re-Boot Camp renamed his CO Power Tsunami to Squall.

Gallery[]

Advance Wars[]

Advance Wars 2: Black Hole Rising[]

Videos[]

References[]

COs of Wars World
Orange Star: AndyMaxSamiNellHachiJakeRachel
Blue Moon: OlafGritColinSasha
Green Earth: EagleDrakeJessJavier
Yellow Comet: KanbeiSonjaSenseiGrimm
Black Hole: Clone AndyFlakLashAdderHawkeSturm
JuggerKoalKindleVon Bolt
Green Earth
COs: Drake | Eagle | Javier | Jess
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