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Gameboy Wars 3

Total ATK: Used ATK * ((100 + Level Value + Flank Value) * HP / 100)
Total DEF: Used DEF * ((200 + Land Value + Level Value + Flank Value) * HP / 200)
New HP is determined as such: min(old HP,ceiling((Total ATK - Total DEF)/(Used DEF * 2)))


Advance Wars : Days of Ruin

Simplified:

BaseDamage * (100 + AttackBoost) / (100 + DefenseBoost)

Precise:

floor(floor(floor(BaseDamage * (AttackBoost / 100 + 1)) * (AttackerHP / 10)) * (100 / (100 + DefenseBoost)))


Zone boosts both Attack and Defense boost by 10 where applicable.

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