Cities are also a type of terrain, offering 3-star defensive cover for units and like all buildings, do not inhibit movement for any unit. Allied cities will also refill rounds and fuel for free, as well as replenishing 2 HP though at a cost, to those units.
In Fog of War, buildings do not show the color of their owner unless in vision of your units. A player must especially keep this in mind for cities as they are usually the most abundant building as well as being heavily fought over. It is a significant advantage if you can predict which cities your opponent could have captured when temporarily repelled from a part of the map. It also provides you a way to make a rough estimate of your enemy's income per day.
During the first 3 games in the Advance Wars series, cities will only provide vision for the tile that city is situated on. In Advance Wars: Days of Ruin, cities, like all properties, allow you to see up to 2 squares away.
Advance Wars Days of Ruins
- Funds: Yes
- Repair: Ground Units
- Defense: 2 Stars
- Hide in FoW: Yes