Advance Wars Wiki
Advance Wars Wiki

Bridges are a kind of terrain. Like Roads, they give no defensive cover and allow all units to pass unhindered, except for Naval Units . They are also one of the ways Land Units can cross Seas and Rivers.

Gameplay differences from Roads

In plenty of the games, Bridges just look different from Roads, but otherwise serve the same purpose. However, there are a few exceptions:

  • In Game Boy Wars 1/2/Turbo, Bridges can't be used as loading points for the Transport Plane. Roads and Airports can.
  • In Game Boy Wars 3, the Constructor can build a Bridge on a River tile for 3 Materials. The Bomber can also destroy a Bridge tile to turn it into a River tile, and if a land unit is occupying it, it automatically gets destroyed even if it was a unit already capable of moving on Rivers in the first place, such as the Main Battle Tank.
  • In Days of Ruin, sea units can cross Bridge tiles, although Landers can't drop units off on them.

 Terrain Intel

Advance Wars: Days of Ruin

Sea Bridges

Bridge
Normal Ruins
DoRBridgeImageNormal.png DoRBridgeImageRuin.png
Snow Desert
DoRBridgeImageSnow.png DoRBridgeImageDesert.png
Map Info
Def DoRIcon0Stars.png
Inc Hyphen.png
Rep DoRIconRecoverNone.png
Hide No
Icon IconBridge.png
Move CostIconMovement.png
Inftry 1
Mech 1
Tire A 1
Tire B 1
Tank 1
Air 1
Ship 1
Trpt 1
“Naval units can pass under bridges that span the sea.”
—In-game description.

River Bridges

Bridge
Normal Ruins
DoRBridgeImageNormal.png DoRBridgeImageRuin.png
Snow Desert
DoRBridgeImageSnow.png DoRBridgeImageDesert.png
Map Info
Def DoRIcon0Stars.png
Inc Hyphen.png
Rep DoRIconRecoverNone.png
Hide No
Icon IconBridge.png
Move CostIconMovement.png
Inftry 1
Mech 1
Tire A 1
Tire B 1
Tank 1
Air 1
Ship Hyphen.png
Trpt Hyphen.png
“Naval units can't pass under river bridges.”
—In-game description.