Bombers are an Air Unit. They have appeared in every Advance Wars game to date. They are very powerful and can inflict massive damage to Land and Naval Units, they cannot however attack other Air Units.
Bombers in Game Boy Wars 3, instead of carpet bombing, actually attack the terrain, hitting its new location and all adjacent spaces, as well as damaging any surface units, allied or enemy, caught in the blast. They can not counterattack at all. The carpet Bombers in Game Boy Wars 3 are Attackers.
Game Information[]
Famicom Wars[]
- Main article: Bomber (Famicom Wars)
Super Famicom Wars[]
Primary Weapon | Ammo | Ammo Price | Range | Machine Gun? | Special Commands |
---|---|---|---|---|---|
Bombs | 16 | 8G | 1 | No |
|
Move | Fuel | Cost (G.) | Vision | EXP Value | |
7, Air | 99 (-5) | 22000 | 2 | 4 |
Game Boy Wars 3[]
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Air | 15000 | 100 | 10 | Plane | 99 (-5) | 26 | 2 | Airport |
Anti-City Bombs |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
2 HP | 1 HP | - | 1 HP | - | 5 | 100G | 0 | |
No weapon |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | - | - | - | N/A | N/A | N/A | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
32 | 32 | 30 | 34 | - | N/A | N/A | Plane |
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Air | 18000 | 120 | 11 | Plane | 99 (-5) | 28 | 2 | Airport, requires Radar Station |
Anti-City Bombs |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
2 HP | 1 HP | - | 1 HP | - | 5 | 100G | 0 | |
No weapon |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | - | - | - | N/A | N/A | N/A | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
37 | 37 | 35 | 39 | - | N/A | N/A | Plane |
Advance Wars[]
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Bombs | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
7, Air | 99 (-5) | 22000 | 2 |
Advance Wars 2: Black Hole Rising[]
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Bombs | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
7, Air | 99 (-5) | 22000 | 2 |
Advance Wars: Dual Strike[]
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Bombs | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
7, Air | 99 (-5) | 22000 | 2 |
Advance Wars: Days of Ruin[]
- Main article: Bomber (Days of Ruin)
Strategy[]
Bombers are a highly powerful unit, capable of destroying most surface units in just one hit, and can even hold their own against direct anti-air units given that the Bombers have the first attack. Defensively however, anti-air units can knock a good chunk out of the Bomber's health or even destroy it completely at a significantly cheaper cost. Fighters are also a real problem for Bombers due to their very high movement range and ability to destroy a bomber in one hit at full health. Keep in mind that any unit that can take out the Bombers will always be cost-effective. Bombers should always be paired with B-Copters or T-Copters to shield them from anti-air vehicles and Fighters.
Competitive Play[]
While Bombers are not without their practical use, it has too many disadvantages.
- Saving up for them requires you to cede your unit count advantage.
- They're overpriced, especially during the early to mid game, but may be viable late-game.
- Fighters are more devastating to Bombers than Bombers are to land units.
- Anti-Air units, for nearly 1/3 of the price of a Bomber, are a big threat to them.
- Expensive tanks, beyond the occasional Md. Tank, are rarely used.
- B-Copters counter vehicles just fine for less than 1/2 the price.
Bombers are a niche unit in competitive play, even with the minor price cut in Days of Ruin. Use Bombers only to destroy hardened defense lines, take over important chokepoints or pick off indirect units. The enemy might also be tempted to build a Fighter to counter troublesome Bombers, also setting them back economically. Offensively as strong as a Neotank but weak defensively against anti-airs, keep Bombers out of harm's way and they will do devastating damage against naval and armored units.
Trivia[]
- The Orange Star bomber resembles the American B-52 Stratofortress, but with only four engines instead of eight due to design. The Rubinelle bomber is also a B-52, having all eight engines.
- The Blue Moon bomber resembles the British Avro Vulcan. The Vulcan in real life is actually a delta-wing aircraft where as the Blue Moon bomber possesses horizontal stabilizers.
- The Green Earth bomber resembles the Arado E-560-6, which remained as a concept in real life.
- The Yellow Comet bomber strangely has nose glassing appropriate for an WWII heavy bomber like the B-17, but with jet engines instead of propellers, it is likely based on either the American B-17, or the more appropriate country-wise Japanese G4M. It has elements of both planes, the twin engines of the G4M, cockpit design of the B-17, and the general shape of both bombers.
- The Black Hole bomber resembles the British Hawker Siddeley Nimrod. In real life, it is a maritime patrol aircraft.
- The Lazurian and IDS bombers resemble the Russian Tu-22M Backfire.
- In the Campaign Mission "Flak Attack" in Advance Wars 2, Flak states that these are indirect-combat units.
- This was an error that was fixed in the European release of the game as well as in the Re-Boot Camp.
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