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Sunrise
Sunrise
Mission Info
Mini-Map
SunriseMinimap
Game Mode Campaign
Term(s) Destroy The Nest or all enemy units
Properties IconHQx1, IconCityRedx15, IconFactoryRedx2, IconAirportRedx1
IconCityBlackx10, IconFactoryBlackx1, IconAirportBlackx1
IconCityx27, IconFactoryx4, IconAirportx3, IconCommTowerx3
Weather Clear
Fog of War No
Commanding Officers
CO 1 IconWillWill
Faction
Icon12thBattalion12th Battalion, Player
CO 2 IconCaulderCaulder
Faction
IconIDSIDS, Enemy
Campaign
Previous: Lab Rats

Sunrise(Days of Ruin) or Beam of Light(Dark Conflict) is the 26th and final mission of Advance Wars: Days of Ruin. After completing the mission and the campaign, Caulder is unlocked as a playable commander in Free Battle (he is auto-banned from Wi-fi multiplayer).

Story[]

Will engages into battle with Caulder at his main laboratory, called The Nest. Before battle, Caulder criticizes Will about his humane lessons ingrained in him, but Will rejects Caulder's immoral lessons.

During the course of the fight, he tells a little story. He says that, in his youth, cloning technology had advanced by leaps and bounds, but that there was some ethical resistance to the idea. He rejected such concerns, and decided to clone himself multiple times, and to use the clones for organ transplants and for horrible experiments. Eventually though, the clones began to resent being used in such a way. They fought back. After a brief, bloody war, only one clone survived- and he is that survivor! He is a clone, and he killed his creator.

Once the 5 cannons are destroyed, the lab will overload and destroy The Nest, killing Caulder along with it.

The Nest[]

Main article: The Nest

Pre-Deploy[]

Will[]

IconWill Will
Land Air Sea
IconInfantryRed Infantry x6 IconMediumTankRed Medium Tank x1 IconTCopterRed Transport Helicopter x0 IconGunboatRed Gunboat x0
IconMechRed Mech x0 IconWarTankRed War Tank x2 IconBCopterRed Battle Helicopter x0 IconLanderRed Lander x0
IconBikeRed Bike x0 IconArtilleryRed Artillery x0 IconDusterRed Duster x0 IconCruiserRed Cruiser x0
IconReconRed Recon x0 IconAntiTankRed Anti-Tank x1 IconBomberRed Bomber x1 IconSubmarineRed Submarine x0
IconFlareRed Flare x0 IconRocketsRed Rockets x1 IconFighterRed Fighter x1 IconCarrierRed Carrier x0
IconAntiAirRed Anti-Air x1 IconMissilesRed Missiles x1 IconSeaplaneRed Seaplane x0 IconBattleshipRed Battleship x0
IconTankRed Tank x0 IconRigRed Rig x0   DoRIconMedal  CO Unit IconWarTankRed War Tank

Total: 15

Caulder[]

IconCaulder Caulder
Land Air Sea
IconInfantryBlackAlt Infantry x0 IconMediumTankBlack Medium Tank x2 IconTCopterBlack Transport Helicopter x0 IconGunboatBlack Gunboat x0
IconMechBlackAlt Mech x0 IconWarTankBlack War Tank x4 IconBCopterBlack Battle Helicopter x1 IconLanderBlack Lander x0
IconBikeBlackAlt Bike x0 IconArtilleryBlack Artillery x1 IconDusterBlack Duster x0 IconCruiserBlack Cruiser x0
IconReconBlack Recon x0 IconAntiTankBlack Anti-Tank x0 IconBomberBlack Bomber x0 IconSubmarineBlack Submarine x0
IconFlareBlack Flare x0 IconRocketsBlack Rockets x0 IconFighterBlack Fighter x0 IconCarrierBlack Carrier x0
IconAntiAirBlack Anti-Air x0 IconMissilesBlack Missiles x0 IconSeaplaneBlack Seaplane x0 IconBattleshipBlack Battleship x0
IconTankBlack Tank x2 IconRigBlack Rig x0   DoRIconMedal  CO Unit None

Total: 10

Strategy[]

Your objective is to destroy all 5 cannons so that The Nest will suffer a system overload and self-destruct, taking Caulder with it and instantly ending the mission with a success.

This level must be completed as careful, but also as fast as possible. If you decide to prolong the fight, you are going to be dealing with Caulder's devastating CO Zone and would make the fight very difficult to deal with. Despite no time limit, your ideal goal is to end this mission within 5-7 days.

Lin will suggest in the Tactics Tent to effectively ignore Caulder's forces, concentrated on the east side of the map, and quickly sweep north to attack The Nest while capturing cities and production facilities rapidly with the pre-deployed Infantry. This is highly advised, as the lack of Fog of War and Caulder's CO zone effect make directly confronting his forces extremely difficult.

The cannons have 99 HP each and are vulnerable to direct attack only from one tile, the one directly below, so players must use Bombers and indirect units to deal this much damage before Caulder's units arrive to defend the cannons. Thankfully, the cannons do not repair damage.

The mortars cannot be attacked and will alternate between firing on the left and right sides of the map, starting from the left on Caulder's first turn. Therefore, keep the units on the targeted side spread out to avoid important units being damaged.

Two tiles, one on each side of the three central cannons, can produce any unit with no cost, including Seaplanes. The player cannot move on top of these tiles, but can siege or surround them to prevent Caulder from freely creating advantageous units such as Fighters and Seaplanes.

Trivia[]

  • If one of the side turrets are destroyed and the game is saved and loaded, part of the nest above the destroyed turret will become traversable.
  • Sunrise has the largest Map Size of the campaign levels, at 25x20 for a total of 500 tiles, 25% larger than Lin's Gambit at 400 tiles.

Gallery[]

Campaign Map[]

Extreme EdgeLin's GambitWaylon Flies AgainSalvationPanic in the RanksThe CreeperHope RisingIcy RetreatShade CoastThe Great OwlSacrificial LambSunriseFeline BasinMetro IslandEerie LakeA Hero's FarewellClear IslandTatter RiverCrash LandingLab RatsD-IslandHourglassBlade IslesGreyfield StrikesStar IslandsIntricate MapV for Victory!Fragment IslesJay IslandsPentagramCoast AssaultHistory of HateCat IslandGround ClashSlime CoveDuo FallsPeril MazeMetro MapWedding RingA Storm BrewsLand's EndBounty RiverTime MapPlasma BubbleNew AlliesFear ExperimentTriangle LakeAlmost HomeDestiny OceanDays of RuinA Single LifeFreehavenMoving OnA Kind of HomeA New ThreatThe BeastComb MapResistanceMissileWeb RiverCenter RiverMountain PassFire & WaterWhirl PeaksClickable campaign map.


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