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Battle Helicopter Information
Rubinelle Lazurian/IDS
An air unit that can attack ground and
naval units, as well as other helicopters.
MAIN SUB
Air-Ground Missiles Machine Gun
Cost 9,000 Inftry
Gas 99 Veh
Ammo 6 Air
Mobility 6 Heli
Vision 2 Ship
Range 1 Sub
Movement Air Combat Heli
 
 
Main article: Battle Helicopter

Battle Helicopters(Days of Ruin/Dark Conflict) or 攻撃ヘリ(失われた光) are the cheapest combat aircraft available in Advance Wars: Days of Ruin. Their weaponry allows them to attack infantry and vehicles for good damage, at the cost of counter-attack damage, unlike bombers.

Battle Helicopters are initially introduced in A Kind of Home, and become buildable in The Beast.

Stats[]

General[]

Changes from Dual Strike[]

  • Vision (3 -> 2)

Matchups[]

Infantry Matchups

Opposing unit

Damage given

Damage taken

Primary Secondary Primary Secondary
(45) 75 - 8
(35) 65 - 12
(35) 65 - 12
75 30 - 18
75 30 - 18
10 1 105 -
70 8 - 18
45 8 - 24
35 1 - 35
65 25 - -
20 1 45 -
75 35 - -
55 25 120 -
60 20 - -
- - 120 -
- - - -
- - 75 -
- - 85 -
- 65 - 65
- 85 - -
25 - - -
25 - - 45
25 - - -
5 - - 120
25 - - -
85 - - -
20 1 - -
15 1 5 HP -
15 1 Laser

8 HP

Mortar

5 HP


Changes from Dual Strike[]

Besides the introduction of several units:

  • Infantry damage dealt with primary weapon (7 -> 8)
  • Mech damage dealt with primary weapon ((50) -> (35))
  • Mech damage dealt with secondary weapon (75 -> 65)
  • Mech damage dealt (9 -> 12)
  • Recon damage dealt with primary weapon (55 -> 75)
  • Recon damage taken (10 -> 18)
  • Light Tank damage dealt with primary weapon (55 -> 70)
  • Light Tank damage dealt with secondary weapon (6 -> 8)
  • Light Tank damage taken (10 -> 18)
  • "Medium"/War Tank damage dealt with primary weapon (25 -> 35)
  • "Medium"/War Tank damage taken (12 -> 35)
  • APC/Rig damage dealt with primary weapon (60 -> 70)
  • Rocket Launcher damage dealt with primary weapon (65 -> 75)
  • Anti-Air Tank damage dealt with primary weapon (25 -> 10)
  • Anti-Air Tank damage dealt with secondary weapon (6 -> 1)
  • Anti-Air Missile Launcher damage dealt with primary weapon (65 -> 55)
  • Anti-Air Missile Launcher damage dealt with secondary weapon (35 -> 25)
  • Anti-Air Missile Launcher damage taken (105 -> 120)
  • Transport Helicopter damage dealt (95 -> 85)
  • Aircraft Carrier damage taken (115 -> 45)
  • Cruiser damage dealt (25 -> 5)
  • Cruiser damage taken (105 -> 120)

Trivia[]

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