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− | '''{{PAGENAME}}s''' are an [[Air Unit]]. |
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+ | '''Battle Helicopters''', shortened as just B-Copters, are an [[Air Unit]]. B-Copters are well-rounded Air Units that can attack a wide variety of targets. |
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==Game Information== |
==Game Information== |
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+ | ===Super Famicom Wars=== |
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⚫ | |||
+ | {{SFW Unit table |
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+ | |Primary Weapon=Air to Surface Missiles |
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+ | |Ammo=6 |
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+ | |Ammo Price=5G |
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+ | |Range=1 |
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+ | |Machine Gun?=Yes |
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+ | |Special Commands= |
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+ | |||
+ | |Move=6, Air |
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+ | |Fuel=80 (-2) |
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+ | |Cost=8500 |
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+ | |Vision=3 |
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+ | |EXP Value=2 |
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+ | }} |
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+ | |||
+ | ====Matchups==== |
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+ | {{SFW Combat Matchups |
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+ | |Unit name=Battle Helicopter |
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+ | |InfantryATK1=40 |
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+ | |InfantryATK2=75 |
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+ | |InfantryDEF2=7 |
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+ | |MechATK1=50 |
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+ | |MechATK2=75 |
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+ | |MechDEF1= |
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+ | |MechDEF2=9 |
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+ | |HTankATK1=10 |
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+ | |HTankATK2=1 |
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+ | |HTankDEF1= |
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+ | |HTankDEF2=12 |
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+ | |MTankATK1=25 |
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+ | |MTankATK2=4 |
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+ | |MTankDEF1= |
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+ | |MTankDEF2=11 |
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+ | |LTankATK1=45 |
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+ | |LTankATK2=6 |
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+ | |LTankDEF1= |
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+ | |LTankDEF2=10 |
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+ | |ReconATK1=55 |
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+ | |ReconATK2=9 |
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+ | |ReconDEF2=10 |
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+ | |APC-ATK1=60 |
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+ | |APC-ATK2=10 |
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+ | |APC-DEF2=9 |
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+ | |NMTankATK1= |
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+ | |NMTankATK2=1 |
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+ | |NMTankDEF1= |
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+ | |NMTankDEF2=12 |
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+ | |SupplyATK1=65 |
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+ | |SupplyATK2=40 |
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+ | |ArtilleryATK1=60 |
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+ | |ArtilleryATK2=25 |
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+ | |ArtilleryDEF1= |
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+ | |RocketATK1=65 |
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+ | |RocketATK2=35 |
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+ | |RocketDEF1= |
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+ | |TrainATK1=30 |
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+ | |TrainATK2=3 |
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+ | |TrainDEF1= |
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+ | |TrainDEF2=15 |
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+ | |AAirArtilleryATK1=60 |
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+ | |AAirArtilleryATK2=25 |
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+ | |AAirArtilleryDEF1=90 |
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+ | |AATankATK1=30 |
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+ | |AATankATK2=6 |
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+ | |AATankDEF1=85 |
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+ | |AAM-ATK1=65 |
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+ | |AAM-ATK2=35 |
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+ | |AAM-DEF1=95 |
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+ | |FighterATK1= |
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+ | |FighterATK2= |
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+ | |FighterDEF1=95 |
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+ | |FighterDEF2=65 |
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+ | |BomberATK1= |
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+ | |BomberATK2= |
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+ | |BomberDEF1= |
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+ | |AttackerATK1= |
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+ | |AttackerATK2= |
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+ | |AttackerDEF1=75 |
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+ | |AttackerDEF2=55 |
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+ | |BCopterATK1= |
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+ | |BCopterATK2=45 |
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+ | |BCopterDEF1= |
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+ | |BCopterDEF2=45 |
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+ | |TCopterATK1= |
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+ | |TCopterATK2=60 |
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+ | |BShipATK1=25 |
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+ | |BShipDEF1=75 |
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+ | |BShipDEF2=20 |
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+ | |FrigateATK1=40 |
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+ | |FrigateDEF1= |
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+ | |FrigateDEF2=45 |
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+ | |LanderATK1=65 |
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+ | |SubmarineATK1= |
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+ | |SubmarineDEF1= |
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+ | }} |
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+ | |||
+ | ===Game Boy Wars 3=== |
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+ | {{GBW3 Unit table |
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+ | |Unit Type=Air |
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+ | |Gold=5000 |
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+ | |Materials=52 |
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+ | |Move Power=6 |
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+ | |Move Type=Helicopter |
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+ | |Fuel=60 (-3) |
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+ | |Init Base=24 |
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+ | |Init Loss=3 |
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+ | |Production=Airport |
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+ | |||
+ | |Weapon One=Air To Surface Missiles |
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+ | |Unarmored ATK One=25 |
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+ | |Armor ATK One=18 |
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+ | |Air ATK One= |
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+ | |Ship ATK One=16 |
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+ | |Sub ATK One= |
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+ | |Ammo One=5 |
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+ | |Ammo Price One=20G |
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+ | |Range One=1 |
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+ | |||
+ | |Weapon Two=Gatling Gun A |
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+ | |Unarmored ATK Two=33 |
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+ | |Armor ATK Two=20 |
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+ | |Air ATK Two=30 |
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+ | |Ship ATK Two=1 |
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+ | |Sub ATK Two= |
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+ | |Ammo Two=7 |
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+ | |Ammo Price Two=3G |
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+ | |Range Two=1 |
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+ | |||
+ | |Unarmored DEF=27 |
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+ | |Armor DEF=27 |
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+ | |Air DEF=20 |
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+ | |Ship DEF=28 |
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+ | |Sub DEF= |
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+ | |Trans Type= |
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+ | |Trans Number= |
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+ | |Supply=Helicopter |
||
+ | }} |
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+ | |||
+ | {{GBW3 Unit table |
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+ | |Unit name=Battle Helicopter S |
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+ | |Unit Type=Air |
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+ | |Gold=5500 |
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+ | |Materials=55 |
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+ | |Move Power=7 |
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+ | |Move Type=Helicopter |
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+ | |Fuel=70 (-3) |
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+ | |Init Base=29 |
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+ | |Init Loss=3 |
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+ | |Production=Battle Helicopter Promotion |
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+ | |||
+ | |Weapon One=Anti-Tank Missiles A |
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+ | |Unarmored ATK One= |
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+ | |Armor ATK One=32 |
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+ | |Air ATK One= |
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+ | |Ship ATK One= |
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+ | |Sub ATK One= |
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+ | |Ammo One=2 |
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+ | |Ammo Price One=13G |
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+ | |Range One=1-2 |
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+ | |||
+ | |Weapon Two=Gatling Gun A |
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+ | |Unarmored ATK Two=33 |
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+ | |Armor ATK Two=20 |
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+ | |Air ATK Two=30 |
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+ | |Ship ATK Two=1 |
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+ | |Sub ATK Two= |
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+ | |Ammo Two=9 |
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+ | |Ammo Price Two=3G |
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+ | |Range Two=1 |
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+ | |||
+ | |Unarmored DEF=32 |
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+ | |Armor DEF=32 |
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+ | |Air DEF=24 |
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+ | |Ship DEF=35 |
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+ | |Sub DEF= |
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+ | |Trans Type= |
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+ | |Trans Number= |
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+ | |Supply=Helicopter |
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+ | }} |
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+ | |||
===[[Advance Wars (game)|Advance Wars]]=== |
===[[Advance Wars (game)|Advance Wars]]=== |
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{{Unit table |
{{Unit table |
||
− | |Weapon One=Missiles |
+ | |Weapon One=Air to Surface Missiles |
|Ammo=6 |
|Ammo=6 |
||
|Range=1 |
|Range=1 |
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Line 11: | Line 192: | ||
|Special Commands= |
|Special Commands= |
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− | |Move=6 |
+ | |Move=6, Air |
− | |Fuel=99 |
+ | |Fuel=99 (-2) |
|Cost=9000 |
|Cost=9000 |
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|Vision=3 |
|Vision=3 |
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Line 19: | Line 200: | ||
===[[Advance Wars 2: Black Hole Rising]]=== |
===[[Advance Wars 2: Black Hole Rising]]=== |
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{{Unit table |
{{Unit table |
||
− | |Weapon One= |
+ | |Weapon One=Air to Surface Missiles |
|Ammo=6 |
|Ammo=6 |
||
|Range=1 |
|Range=1 |
||
− | |Weapon Two= |
+ | |Weapon Two=Machine Gun |
|Special Commands= |
|Special Commands= |
||
− | |Move=6 |
+ | |Move=6, Air |
− | |Fuel= |
+ | |Fuel=99 (-2) |
|Cost=9000 |
|Cost=9000 |
||
− | |Vision= |
+ | |Vision=3 |
}} |
}} |
||
===[[Advance Wars: Dual Strike]]=== |
===[[Advance Wars: Dual Strike]]=== |
||
{{Unit table |
{{Unit table |
||
− | |Weapon One= |
+ | |Weapon One=Air to Surface Missiles |
|Ammo=6 |
|Ammo=6 |
||
|Range=1 |
|Range=1 |
||
− | |Weapon Two= |
+ | |Weapon Two=Machine Gun |
|Special Commands= |
|Special Commands= |
||
− | |Move=6 |
+ | |Move=6, Air |
− | |Fuel= |
+ | |Fuel=99 (-2) |
|Cost=9000 |
|Cost=9000 |
||
− | |Vision= |
+ | |Vision=3 |
}} |
}} |
||
===[[Advance Wars: Days of Ruin]]=== |
===[[Advance Wars: Days of Ruin]]=== |
||
{{Unit table |
{{Unit table |
||
− | |Weapon One= |
+ | |Weapon One=Air to Surface Missiles |
|Ammo=6 |
|Ammo=6 |
||
|Range=1 |
|Range=1 |
||
− | |Weapon Two= |
+ | |Weapon Two=Machine Gun |
|Special Commands= |
|Special Commands= |
||
− | |Move=6 |
+ | |Move=6, Air |
− | |Fuel= |
+ | |Fuel=99 (-2) |
|Cost=9000 |
|Cost=9000 |
||
− | |Vision= |
+ | |Vision=2 |
}} |
}} |
||
==Strategy== |
==Strategy== |
||
+ | [[File:Battle Helicopter 2.png|thumb|220x220px|A Battle Helicopter in Advance Wars : Days Of Ruin]] |
||
− | {{PAGENAME}}s are a versatile unit, being able to attack many kinds of units. Against tanks, infantry, and copters, they are devastating. However, keep them away from anti air units, fighters, [[duster]]s (Days of Ruin only) and seaplanes, as they can blow copters to kingdom come in one or two hits. |
||
+ | Battle Helicopters are an incredibly versatile unit, being able to attack many kinds of units. Against light vehicles, Infantry and other copters, they are devastating. Their firepower is on-par with that of a [[Light Tank]], and their effectiveness is even more enhanced by their quick movement and cheap cost. |
||
+ | |||
+ | Defensively, B-Copters are well protected from vehicles such as Tanks since they cannot attack B-Copters with their cannons. However, keep them away from Anti-Airs and Fighters as they can easily destroy copters in one attack. Even if B-Copters get the first strike on Anti-Airs, they will always take severe damage in the counterattack while dealing middling damage. Against other B-Copters, whichever unit attacks first will significantly impair the other. |
||
+ | |||
+ | Against [[Naval Unit|Naval Units]], an undamaged B-Copter deals around 2 or 3 HP to any naval unit given that no bonuses are in play. This makes them an extremely cost-effective counter against [[Battleship|Battleships]], especially if you have no ships of your own and the Battleship is out of your indirect units' range. |
||
+ | |||
+ | == Competitive Play == |
||
+ | B-Copters are the most commonly used aircraft in the series. They offer a lot of damage and versatility for just 9000G and can attack almost every unit. As they are quick units that can traverse any terrain, B-Copters are excellent units to flank enemy indirects and to hold small chokepoints. They can also easily get out of harm's way, making them an important target to take out. |
||
+ | |||
+ | As Fighters and [[Cruiser|Cruisers]] are too expensive to be viable in most games, [[Anti-Air Tank|Anti-Air Tanks]] and [[Anti-Air Missile Launcher|Missles]] are the only real threat to the B-Copters. Even then, the copters can easily be shielded by other units or just move out of their attack range. This makes B-Copters a reliable counter to other B-Copters. |
||
+ | |||
+ | They are even stronger in numbers, with 3 of them being able to take out most units within 2 turns. Against heavily armored tanks, B-Copters are stronger in offense than defense, so it's crucial to properly position them and wait for the opportune time to attack. Although B-Copters struggle to deal damage to Medium Tanks and Neotanks, the same applies to them as well. In addition, B-Copters are much cheaper than the aforementioned units. For these reasons, B-Copters serve as a sort of "soft counter" to Medium Tanks and Neotanks. |
||
+ | |||
+ | The [[Yellow Comet]] CO [[Sensei]] increases the firepower of B-Copters by 50%. Considering their low cost and their even higher firepower, his B-Copters are a serious force to be reckoned with. Anti-Air Tanks should be a priority over regular Tanks; use them to scout out and pick off any unsuspecting B-Copters to put an end to their threat. Be aware that Sensei players tend to use Mechs, units who also have higher firepower under Sensei's command. Mechs are deadly to Anti-Airs if they get the first strike, so take care to avoid any of those engagements. |
||
+ | |||
+ | ==Trivia== |
||
+ | *The [[Orange Star]] helicopter is based on the American AH-64 Apache. |
||
+ | *The [[Blue Moon]] helicopter for some reason is based on the American Bell-407. |
||
+ | *The [[Green Earth]] (surprisingly), [[Lazurian|Lazurian Army]] and [[IDS]] helicopters (the latter two more correctly) are based on the Russian Mi-24 'Hind'. |
||
+ | *The Yellow Comet helicopter is another oddball out, based on the American Bell-47. In the real-life, Battle Helicopters were not yet produced during WWII and helicopters weren't used as gunships until the Vietnam War, by which time the Bell-47 was retired. |
||
+ | *The [[Rubinelle]] helicopter (Both 12th Battalion and NRA) is based on the American AH-1 Super Cobra. |
||
+ | *In [[Dual Strike]], the information page says that Battle Helicopters are powerful against Cruisers and weak against other naval units. However, Battle Helicopters appear to do approximately the same amount of damage to Cruisers as they do to other naval units. |
||
+ | |||
+ | {{Days of Ruin Units}} |
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[[Category:Units]] |
[[Category:Units]] |
||
[[Category:Air Units]] |
[[Category:Air Units]] |
Revision as of 19:30, 11 June 2021
Battle Helicopters, shortened as just B-Copters, are an Air Unit. B-Copters are well-rounded Air Units that can attack a wide variety of targets.
Game Information
Super Famicom Wars
Primary Weapon | Ammo | Ammo Price | Range | Machine Gun? | Special Commands |
---|---|---|---|---|---|
Air to Surface Missiles | 6 | 5G | 1 | Yes |
|
Move | Fuel | Cost (G.) | Vision | EXP Value | |
6, Air | 80 (-2) | 8500 | 3 | 2 |
Matchups
Opposing unit |
Damage given |
Damage taken | ||
Primary | Secondary | Primary | Secondary | |
---|---|---|---|---|
40 | 75 | - | 7 | |
50 | 75 | - | 9 | |
10 | 1 | - | 12 | |
25 | 4 | - | 11 | |
45 | 6 | - | 10 | |
55 | 9 | - | 10 | |
Armored Personnel Carrier | 60 | 10 | - | 9 |
New Model Tank | - | 1 | - | 12 |
65 | 40 | - | - | |
60 | 25 | - | - | |
Rocket Launcher | 65 | 35 | - | - |
30 | 3 | - | 15 | |
60 | 25 | 90 | - | |
30 | 6 | 85 | - | |
Anti-Air Missile Launcher | 65 | 35 | 95 | - |
Fighter | - | - | 95 | 65 |
Attacker | - | - | 75 | 55 |
Bomber | - | - | - | - |
Battle Helicopter | - | 45 | - | 45 |
Transport Helicopter | - | 60 | - | - |
Battleship | 25 | - | 75 | 20 |
Escort Frigate | 40 | - | - | 45 |
Lander | 65 | - | - | - |
Submarine | - | - | - | - |
Game Boy Wars 3
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Air | 5000 | 52 | 6 | Helicopter | 60 (-3) | 24 | 3 | Airport |
Air To Surface Missiles |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
25 | 18 | - | 16 | - | 5 | 20G | 1 | |
Gatling Gun A |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
33 | 20 | 30 | 1 | - | 7 | 3G | 1 | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
27 | 27 | 20 | 28 | - | N/A | N/A | Helicopter |
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Air | 5500 | 55 | 7 | Helicopter | 70 (-3) | 29 | 3 | Battle Helicopter Promotion |
Anti-Tank Missiles A |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | 32 | - | - | - | 2 | 13G | 1-2 | |
Gatling Gun A |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
33 | 20 | 30 | 1 | - | 9 | 3G | 1 | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
32 | 32 | 24 | 35 | - | N/A | N/A | Helicopter |
Advance Wars
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Air to Surface Missiles | 6 | 1 | Machine Guns |
|
Move | Fuel | Cost (G.) | Vision | |
6, Air | 99 (-2) | 9000 | 3 |
Advance Wars 2: Black Hole Rising
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Air to Surface Missiles | 6 | 1 | Machine Gun |
|
Move | Fuel | Cost (G.) | Vision | |
6, Air | 99 (-2) | 9000 | 3 |
Advance Wars: Dual Strike
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Air to Surface Missiles | 6 | 1 | Machine Gun |
|
Move | Fuel | Cost (G.) | Vision | |
6, Air | 99 (-2) | 9000 | 3 |
Advance Wars: Days of Ruin
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Air to Surface Missiles | 6 | 1 | Machine Gun |
|
Move | Fuel | Cost (G.) | Vision | |
6, Air | 99 (-2) | 9000 | 2 |
Strategy
Battle Helicopters are an incredibly versatile unit, being able to attack many kinds of units. Against light vehicles, Infantry and other copters, they are devastating. Their firepower is on-par with that of a Light Tank, and their effectiveness is even more enhanced by their quick movement and cheap cost.
Defensively, B-Copters are well protected from vehicles such as Tanks since they cannot attack B-Copters with their cannons. However, keep them away from Anti-Airs and Fighters as they can easily destroy copters in one attack. Even if B-Copters get the first strike on Anti-Airs, they will always take severe damage in the counterattack while dealing middling damage. Against other B-Copters, whichever unit attacks first will significantly impair the other.
Against Naval Units, an undamaged B-Copter deals around 2 or 3 HP to any naval unit given that no bonuses are in play. This makes them an extremely cost-effective counter against Battleships, especially if you have no ships of your own and the Battleship is out of your indirect units' range.
Competitive Play
B-Copters are the most commonly used aircraft in the series. They offer a lot of damage and versatility for just 9000G and can attack almost every unit. As they are quick units that can traverse any terrain, B-Copters are excellent units to flank enemy indirects and to hold small chokepoints. They can also easily get out of harm's way, making them an important target to take out.
As Fighters and Cruisers are too expensive to be viable in most games, Anti-Air Tanks and Missles are the only real threat to the B-Copters. Even then, the copters can easily be shielded by other units or just move out of their attack range. This makes B-Copters a reliable counter to other B-Copters.
They are even stronger in numbers, with 3 of them being able to take out most units within 2 turns. Against heavily armored tanks, B-Copters are stronger in offense than defense, so it's crucial to properly position them and wait for the opportune time to attack. Although B-Copters struggle to deal damage to Medium Tanks and Neotanks, the same applies to them as well. In addition, B-Copters are much cheaper than the aforementioned units. For these reasons, B-Copters serve as a sort of "soft counter" to Medium Tanks and Neotanks.
The Yellow Comet CO Sensei increases the firepower of B-Copters by 50%. Considering their low cost and their even higher firepower, his B-Copters are a serious force to be reckoned with. Anti-Air Tanks should be a priority over regular Tanks; use them to scout out and pick off any unsuspecting B-Copters to put an end to their threat. Be aware that Sensei players tend to use Mechs, units who also have higher firepower under Sensei's command. Mechs are deadly to Anti-Airs if they get the first strike, so take care to avoid any of those engagements.
Trivia
- The Orange Star helicopter is based on the American AH-64 Apache.
- The Blue Moon helicopter for some reason is based on the American Bell-407.
- The Green Earth (surprisingly), Lazurian Army and IDS helicopters (the latter two more correctly) are based on the Russian Mi-24 'Hind'.
- The Yellow Comet helicopter is another oddball out, based on the American Bell-47. In the real-life, Battle Helicopters were not yet produced during WWII and helicopters weren't used as gunships until the Vietnam War, by which time the Bell-47 was retired.
- The Rubinelle helicopter (Both 12th Battalion and NRA) is based on the American AH-1 Super Cobra.
- In Dual Strike, the information page says that Battle Helicopters are powerful against Cruisers and weak against other naval units. However, Battle Helicopters appear to do approximately the same amount of damage to Cruisers as they do to other naval units.
|