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Base Capture Base Capture
Game Advance Wars
Objective Rout or HQ capture
100 Speed Time 10
Player Units Orange Star: Infantry*4, Mech*2
Enemy Units Blue Moon: Infantry*2, Mech*2, Tank*4
NPC Units N/A
Player CO(s) Nell
Enemy CO(s) Olaf
NPC CO(s) N/A
Fog of War No

“Our current mission is to storm the Spire Hills. If successful, we should be able to drive that pompous, old... I mean, we should be able to force the Blue Moon forces to withdraw.
—Nell

Mission Information[]

This is the third level of Field Training in Advance Wars. Nell tells us that Olaf has sent a force into the Spire Hills. This mission contains eight enemies. During the battle, Nell explains how base capture and funds work. You are also introduced to tanks.

Strategy[]

The mission is a tutorial and introduces base capture and funds. Nell guides you only through your first 2 turns then it is all up to you to make decisions. You should quickly capture the five cities west of the mountain range with you infantry and mech units. Then wait for the enemy mech and infantry units to attack your position and counter attack, remember a unit that ends it's turn on a city will heal by 2 HP the next day. Once that force is defeated send an infantry unit across the south out side of the mountain range and around to the enemy HQ. Once there, capture it to win and you won't even need to worry about the tanks units to the north.

Enemies[]

Initial Enemy[]

Blue Moon: Infantry x2, Mech x2, Tank x4

Reinforcements[]

None

Special Items[]

None

Properties[]

HQ

HQ

City

City

Base

Base

Airport

Airport

Port

Seaport

Silo

Silo

Com Tower

Com Tower

Orange Star 1
-
-
-
-
-
-
Blue Moon 1
4
-
-
-
-
-
Yellow Comet -
-
-
-
-
-
-
Green Earth -
-
-
-
-
-
-
Black Hole -
-
-
-
-
-
-
Neutral -
3
-
-
-
-
-


Gallery[]


Previous mission:
Terrain Intel

Base Capture Next mission:
Unit Repair

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