(→Trivia) |
Tag: Source edit |
||
(15 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
− | [[File:Anti Airs.gif|thumb| |
+ | [[File:Anti Airs.gif|thumb|Anti-Air Tanks of each force from AW2.]] |
− | ''' |
+ | '''Anti-Air Tanks''' are a type of [[Land Unit|Land Units]]. They have appeared in every [[Advance Wars (series)|Advance Wars game]] to date. As the name suggests, they excel in taking out [[Air Unit|Air Units]]. They are also very effective against [[Infantry]] and [[Mech]], usually taking them out in one attack, and even [[Recon]]. They are however weak against most other armored units. |
− | ==Game Information== |
||
− | + | == Game Information == |
|
− | Anti-Air tanks are far superior to Missiles in almost every way: they are cheaper, more mobile, and their attacks are nearly as powerful. Anti-Airs are also useful for shielding indirects when tanks and infantry are unavailable. |
||
===Famicom Wars=== |
===Famicom Wars=== |
||
{{Main|Anti-Air Gun (Famicom Wars)}} |
{{Main|Anti-Air Gun (Famicom Wars)}} |
||
Line 22: | Line 20: | ||
|Vision=2 |
|Vision=2 |
||
|EXP Value=2 |
|EXP Value=2 |
||
+ | }} |
||
+ | |||
+ | ====Matchups==== |
||
+ | {{SFW Combat Matchups |
||
+ | |Unit name=Anti-Air Tank |
||
+ | |InfantryATK1=95 |
||
+ | |InfantryATK2= |
||
+ | |InfantryDEF2=5 |
||
+ | |MechATK1=90 |
||
+ | |MechATK2= |
||
+ | |MechDEF1=45 |
||
+ | |MechDEF2=6 |
||
+ | |HTankATK1= |
||
+ | |HTankATK2= |
||
+ | |HTankDEF1=90 |
||
+ | |HTankDEF2=7 |
||
+ | |MTankATK1=10 |
||
+ | |MTankATK2= |
||
+ | |MTankDEF1=75 |
||
+ | |MTankDEF2=6 |
||
+ | |LTankATK1=25 |
||
+ | |LTankATK2= |
||
+ | |LTankDEF1=65 |
||
+ | |LTankDEF2=5 |
||
+ | |ReconATK1=50 |
||
+ | |ReconATK2= |
||
+ | |ReconDEF2=4 |
||
+ | |APC-ATK1=65 |
||
+ | |APC-ATK2= |
||
+ | |APC-DEF2=4 |
||
+ | |NMTankATK1= |
||
+ | |NMTankATK2= |
||
+ | |NMTankDEF1=95 |
||
+ | |NMTankDEF2=7 |
||
+ | |SupplyATK1=80 |
||
+ | |SupplyATK2= |
||
+ | |ArtilleryATK1=60 |
||
+ | |ArtilleryATK2= |
||
+ | |ArtilleryDEF1=45 |
||
+ | |RocketATK1=75 |
||
+ | |RocketATK2= |
||
+ | |RocketDEF1=55 |
||
+ | |TrainATK1=5 |
||
+ | |TrainATK2= |
||
+ | |TrainDEF1=80 |
||
+ | |TrainDEF2=8 |
||
+ | |AAirArtilleryATK1=60 |
||
+ | |AAirArtilleryATK2= |
||
+ | |AAirArtilleryDEF1= |
||
+ | |AATankATK1=45 |
||
+ | |AATankATK2= |
||
+ | |AATankDEF1=45 |
||
+ | |AAM-ATK1=75 |
||
+ | |AAM-ATK2= |
||
+ | |AAM-DEF1= |
||
+ | |FighterATK1=25 |
||
+ | |FighterATK2= |
||
+ | |FighterDEF1= |
||
+ | |FighterDEF2= |
||
+ | |BomberATK1=35 |
||
+ | |BomberATK2= |
||
+ | |BomberDEF1=90 |
||
+ | |AttackerATK1=25 |
||
+ | |AttackerATK2= |
||
+ | |AttackerDEF1=60 |
||
+ | |AttackerDEF2=5 |
||
+ | |BCopterATK1=85 |
||
+ | |BCopterATK2= |
||
+ | |BCopterDEF1=30 |
||
+ | |BCopterDEF2=6 |
||
+ | |TCopterATK1=75 |
||
+ | |TCopterATK2= |
||
+ | |BShipATK1= |
||
+ | |BShipDEF1=55 |
||
+ | |BShipDEF2=5 |
||
+ | |FrigateATK1= |
||
+ | |FrigateDEF1= |
||
+ | |FrigateDEF2= |
||
+ | |LanderATK1= |
||
+ | |SubmarineATK1= |
||
+ | |SubmarineDEF1= |
||
}} |
}} |
||
Line 127: | Line 206: | ||
|Vision=2 |
|Vision=2 |
||
}} |
}} |
||
+ | |||
+ | ==== Matchups ==== |
||
+ | {{AW1 Combat Matchups |
||
+ | |Unit name=Anti-Air Tank |
||
+ | |InfantryATK1=105 |
||
+ | |InfantryATK2= |
||
+ | |InfantryDEF2=5 |
||
+ | |MechATK1=105 |
||
+ | |MechATK2= |
||
+ | |MechDEF1=65 |
||
+ | |MechDEF2=6 |
||
+ | |ReconATK1=60 |
||
+ | |ReconATK2= |
||
+ | |ReconDEF2=4 |
||
+ | |LTankATK1=25 |
||
+ | |LTankATK2= |
||
+ | |LTankDEF1=65 |
||
+ | |LTankDEF2=5 |
||
+ | |MTankATK1=10 |
||
+ | |MTankATK2= |
||
+ | |MTankDEF1=105 |
||
+ | |MTankDEF2=7 |
||
+ | |APC-ATK1=50 |
||
+ | |APC-ATK2= |
||
+ | |ArtilleryATK1=50 |
||
+ | |ArtilleryATK2= |
||
+ | |ArtilleryDEF1=75 |
||
+ | |RocketATK1=55 |
||
+ | |RocketATK2= |
||
+ | |RocketDEF1=80 |
||
+ | |AATankATK1=45 |
||
+ | |AATankATK2= |
||
+ | |AATankDEF1=45 |
||
+ | |AAM-ATK1=55 |
||
+ | |AAM-ATK2= |
||
+ | |AAM-DEF1= |
||
+ | |FighterATK1=65 |
||
+ | |FighterATK2= |
||
+ | |FighterDEF1= |
||
+ | |BomberATK1=75 |
||
+ | |BomberATK2= |
||
+ | |BomberDEF1=95 |
||
+ | |BCopterATK1=120 |
||
+ | |BCopterATK2= |
||
+ | |BCopterDEF1=25 |
||
+ | |BCopterDEF2=6 |
||
+ | |TCopterATK1=120 |
||
+ | |TCopterATK2= |
||
+ | |BShipATK1= |
||
+ | |BShipDEF1=85 |
||
+ | |FrigateATK1= |
||
+ | |FrigateDEF1= |
||
+ | |FrigateDEF2= |
||
+ | |LanderATK1= |
||
+ | |SubmarineATK1= |
||
+ | |SubmarineDEF1= |
||
+ | }} |
||
+ | |||
===[[Advance Wars 2: Black Hole Rising]]=== |
===[[Advance Wars 2: Black Hole Rising]]=== |
||
Line 140: | Line 277: | ||
|Cost=8,000 |
|Cost=8,000 |
||
|Vision=2 |
|Vision=2 |
||
+ | }} |
||
+ | |||
+ | ==== Matchups ==== |
||
+ | {{AW2 Combat Matchups |
||
+ | |Unit name=Anti-Air Tank |
||
+ | |InfantryATK1=105 |
||
+ | |InfantryATK2= |
||
+ | |InfantryDEF2=5 |
||
+ | |MechATK1=105 |
||
+ | |MechATK2= |
||
+ | |MechDEF1=65 |
||
+ | |MechDEF2=6 |
||
+ | |ReconATK1=60 |
||
+ | |ReconATK2= |
||
+ | |ReconDEF2=4 |
||
+ | |LTankATK1=25 |
||
+ | |LTankATK2= |
||
+ | |LTankDEF1=65 |
||
+ | |LTankDEF2=5 |
||
+ | |MTankATK1=10 |
||
+ | |MTankATK2= |
||
+ | |MTankDEF1=105 |
||
+ | |MTankDEF2=7 |
||
+ | |NMTankATK1=5 |
||
+ | |NMTankATK2= |
||
+ | |NMTankDEF1=115 |
||
+ | |NMTankDEF2=17 |
||
+ | |APC-ATK1=50 |
||
+ | |APC-ATK2= |
||
+ | |ArtilleryATK1=50 |
||
+ | |ArtilleryATK2= |
||
+ | |ArtilleryDEF1=75 |
||
+ | |RocketATK1=55 |
||
+ | |RocketATK2= |
||
+ | |RocketDEF1=85 |
||
+ | |AATankATK1=45 |
||
+ | |AATankATK2= |
||
+ | |AATankDEF1=45 |
||
+ | |AAM-ATK1=55 |
||
+ | |AAM-ATK2= |
||
+ | |AAM-DEF1= |
||
+ | |FighterATK1=65 |
||
+ | |FighterATK2= |
||
+ | |FighterDEF1= |
||
+ | |BomberATK1=75 |
||
+ | |BomberATK2= |
||
+ | |BomberDEF1=95 |
||
+ | |BCopterATK1=120 |
||
+ | |BCopterATK2= |
||
+ | |BCopterDEF1=25 |
||
+ | |BCopterDEF2=6 |
||
+ | |TCopterATK1=120 |
||
+ | |TCopterATK2= |
||
+ | |BShipATK1= |
||
+ | |BShipDEF1=85 |
||
+ | |FrigateATK1= |
||
+ | |FrigateDEF1= |
||
+ | |FrigateDEF2= |
||
+ | |LanderATK1= |
||
+ | |SubmarineATK1= |
||
+ | |SubmarineDEF1= |
||
}} |
}} |
||
Line 154: | Line 352: | ||
|Cost=8,000 |
|Cost=8,000 |
||
|Vision=2 |
|Vision=2 |
||
+ | }} |
||
+ | |||
+ | ==== Matchups ==== |
||
+ | {{AWDS Combat Matchups |
||
+ | |Unit name=Anti-Air Tank |
||
+ | |InfantryATK1=105 |
||
+ | |InfantryATK2= |
||
+ | |InfantryDEF2=5 |
||
+ | |MechATK1=105 |
||
+ | |MechATK2= |
||
+ | |MechDEF1=65 |
||
+ | |MechDEF2=6 |
||
+ | |ReconATK1=60 |
||
+ | |ReconATK2= |
||
+ | |ReconDEF2=4 |
||
+ | |LTankATK1=25 |
||
+ | |LTankATK2= |
||
+ | |LTankDEF1=65 |
||
+ | |LTankDEF2=5 |
||
+ | |MTankATK1=10 |
||
+ | |MTankATK2= |
||
+ | |MTankDEF1=105 |
||
+ | |MTankDEF2=7 |
||
+ | |NMTankATK1=5 |
||
+ | |NMTankATK2= |
||
+ | |NMTankDEF1=115 |
||
+ | |NMTankDEF2=17 |
||
+ | |MegatankATK1=1 |
||
+ | |MegatankATK2= |
||
+ | |MegatankDEF1=195 |
||
+ | |MegatankDEF2=17 |
||
+ | |APC-ATK1=50 |
||
+ | |APC-ATK2= |
||
+ | |ArtilleryATK1=50 |
||
+ | |ArtilleryATK2= |
||
+ | |ArtilleryDEF1=75 |
||
+ | |RocketATK1=55 |
||
+ | |RocketATK2= |
||
+ | |RocketDEF1=85 |
||
+ | |AATankATK1=45 |
||
+ | |AATankATK2= |
||
+ | |AATankDEF1=45 |
||
+ | |AAM-ATK1=55 |
||
+ | |AAM-ATK2= |
||
+ | |AAM-DEF1= |
||
+ | |PiperunnerATK1=25 |
||
+ | |PiperunnerATK2= |
||
+ | |PiperunnerDEF1=85 |
||
+ | |FighterATK1=65 |
||
+ | |FighterATK2= |
||
+ | |FighterDEF1= |
||
+ | |BomberATK1=75 |
||
+ | |BomberATK2= |
||
+ | |BomberDEF1=95 |
||
+ | |BCopterATK1=105 |
||
+ | |BCopterATK2= |
||
+ | |BCopterDEF1=25 |
||
+ | |BCopterDEF2=6 |
||
+ | |TCopterATK1=105 |
||
+ | |TCopterATK2= |
||
+ | |StealthATK1=75 |
||
+ | |StealthATK2= |
||
+ | |StealthDEF1=50 |
||
+ | |BombATK1=120 |
||
+ | |BombATK2= |
||
+ | |BombDEF1=5 HP |
||
+ | |BShipATK1= |
||
+ | |BShipDEF1=85 |
||
+ | |FrigateATK1= |
||
+ | |FrigateDEF1= |
||
+ | |FrigateDEF2= |
||
+ | |LanderATK1= |
||
+ | |SubmarineATK1= |
||
+ | |SubmarineDEF1= |
||
+ | |BlackBoatATK1= |
||
+ | |CarrierATK1= |
||
+ | |CarrierDEF1= |
||
+ | |OoziumATK1=30 |
||
+ | |OoziumATK2= |
||
+ | |OoziumDEF1=10 HP |
||
}} |
}} |
||
===[[Advance Wars: Days of Ruin]]=== |
===[[Advance Wars: Days of Ruin]]=== |
||
− | {{Unit |
+ | {{DoR Unit Table |
+ | |AlignRight= |
||
− | |Weapon One=Vulcan Cannon |
||
+ | |Unit name=Anti-Air |
||
− | |Ammo=6 |
||
+ | |Image=[[File:DoRAntiAir.png]] |
||
− | |Range=1 |
||
+ | |ImageAlt=[[File:DoRAntiAirAlt.png]] |
||
− | |Weapon Two=None |
||
+ | |Description=A specialized anti-air unit that can<br>also attack ground forces. |
||
+ | |Weapon One=Cannon |
||
+ | |Ammo=6 |
||
+ | |Range=1 |
||
+ | |Weapon Two= |
||
+ | |Move=6 |
||
+ | |Fuel=70 |
||
+ | |Cost=7,000 |
||
+ | |Vision=3 |
||
+ | |InftryGood=y |
||
+ | |VehBad=y |
||
+ | |AirGood=y |
||
+ | |HeliGood=y |
||
+ | |MoveType=Tank |
||
+ | |CombatType=Veh |
||
+ | |Ability= |
||
+ | |MatchupsRed={{DoRIconWarTank}}{{DoRIconMediumTank}} |
||
+ | |MatchupsYellow={{DoRIconBomber}}{{DoRIconRockets}}{{DoRIconTank}}{{DoRIconAntiTank}} |
||
+ | }} |
||
+ | {{AWDoR Combat Matchups |
||
− | |Special Commands= |
||
+ | |Unit name=Anti-Air Tank |
||
− | |Move=6, Treads |
||
+ | |InfantryATK1=105 |
||
− | |Fuel=60 |
||
+ | |InfantryATK2= |
||
− | |Cost=7,000 |
||
− | | |
+ | |InfantryDEF2=3 |
+ | |MechATK1=105 |
||
+ | |MechATK2= |
||
+ | |MechDEF1=55 |
||
+ | |MechDEF2=5 |
||
+ | |BikeATK1=105 |
||
+ | |BikeATK2= |
||
+ | |BikeDEF2=5 |
||
+ | |ReconATK1=60 |
||
+ | |ReconATK2= |
||
+ | |ReconDEF2=8 |
||
+ | |FlareATK1=50 |
||
+ | |FlareATK2= |
||
+ | |FlareDEF2=45 |
||
+ | |AATankATK1=45 |
||
+ | |AATankATK2= |
||
+ | |AATankDEF1=45 |
||
+ | |LTankATK1=15 |
||
+ | |LTankATK2= |
||
+ | |LTankDEF1=75 |
||
+ | |LTankDEF2=8 |
||
+ | |MTankATK1=10 |
||
+ | |MTankATK2= |
||
+ | |MTankDEF1=90 |
||
+ | |MTankDEF2=8 |
||
+ | |HTankATK1=5 |
||
+ | |HTankATK2= |
||
+ | |HTankDEF1=105 |
||
+ | |HTankDEF2=10 |
||
+ | |ArtilleryATK1=50 |
||
+ | |ArtilleryATK2= |
||
+ | |ArtilleryDEF1=65 |
||
+ | |AntiTankATK1=25 |
||
+ | |AntiTankATK2= |
||
+ | |AntiTankDEF1=75 |
||
+ | |RocketATK1=55 |
||
+ | |RocketATK2= |
||
+ | |RocketDEF1=75 |
||
+ | |AAM-ATK1=55 |
||
+ | |AAM-ATK2= |
||
+ | |AAM-DEF1= |
||
+ | |APC-ATK1=50 |
||
+ | |APC-ATK2= |
||
+ | |FighterATK1=70 |
||
+ | |FighterATK2= |
||
+ | |FighterDEF1= |
||
+ | |BomberATK1=70 |
||
+ | |BomberATK2= |
||
+ | |BomberDEF1=85 |
||
+ | |DusterATK1=75 |
||
+ | |DusterATK2= |
||
+ | |DusterDEF1=5 |
||
+ | |SeaplaneATK1=75 |
||
+ | |SeaplaneATK2= |
||
+ | |SeaplaneDEF1=45 |
||
+ | |BCopterATK1=105 |
||
+ | |BCopterATK2= |
||
+ | |BCopterDEF1=10 |
||
+ | |BCopterDEF2=1 |
||
+ | |TCopterATK1=120 |
||
+ | |TCopterATK2= |
||
+ | |BShipATK1= |
||
+ | |BShipDEF1=65 |
||
+ | |CarrierATK1= |
||
+ | |CarrierDEF2= |
||
+ | |SubmarineATK1= |
||
+ | |SubmarineDEF1= |
||
+ | |FrigateATK1= |
||
+ | |FrigateDEF1= |
||
+ | |FrigateDEF2= |
||
+ | |LanderATK1= |
||
+ | |GunboatATK1= |
||
+ | |GunboatDEF1= |
||
+ | |MeteoriteATK1=10 |
||
+ | |MeteoriteATK2= |
||
+ | |TalonGunATK1=5 |
||
+ | |TalonGunATK2= |
||
+ | |OwlsNestATK1=5 |
||
+ | |OwlsNestATK2= |
||
}} |
}} |
||
− | == |
+ | == Strategy== |
+ | [[File:Tank AA 2.png|thumb|220x220px|An Anti-Air Tank in Advance Wars : Days Of Ruin]] |
||
+ | Anti-Air Tanks are mobile and strong against air and low armor units. They can take out [[Bomber|Bombers]] with little to no damage taken depending on the [[Commanding Officer|CO]], can attack Light Tanks with adequate damage and are one of the best units to counterattack with. Not only that, but AA Tanks are also useful for shielding indirects when tanks and infantries are unavailable. However, being a direct unit, AA Tanks are vulnerable to counterattacks from units that can survive their initial attack. |
||
+ | == Competitive Play == |
||
− | * The Orange Star AA is based on the US M247 Sergeant York. The same goes to Rubinelle (12th Battalion and NRA). |
||
+ | Anti-Air Tanks are used in every competitive play where an [[Airport]] is present, as they are the only affordable counter to [[Battle Helicopter|B-Copter]], which will become a threat if left untouched, as well as early-game Infantry and Mech units. Besides from being fairly effective against Recons, AA Tanks are almost always weak against other vehicle units. With a quick 6-space movement speed however, AA Tanks can outrun most units that threaten them given a one-space gap. |
||
+ | Against Mech units, whichever unit strikes first wins. Only when your AA Tank has an equal or higher amount of HP than the Mech unit should you make your attack. It's best to keep your AA Tank out of the Mech's attacking range, as one hit from it can devastate your AA Tank unit. |
||
− | * The Blue Moon AA is based on the Russian ZSU-57-2. The same goes to Lazuria and IDS. |
||
+ | During the late game, you can keep some Anti-Air Tanks around your properties to defense against a surprise [[Transport Helicopter|T-Copter]] and Infantries raid on your bases. AA Tanks are good counters to those units and can thwart their attacks easily. |
||
− | * The Green Earth AA is based on the German Flakpanzer IV Kugelblitz. |
||
+ | |||
+ | Anti-Air Tanks are also a great way to counter Bombers (if you strike first), Dusters and Fighters, but this is precisely the reason why they are not commonly used in the first place. |
||
+ | |||
+ | ==Trivia== |
||
+ | *The [[Orange Star]] AA is based on the US [[Wikipedia:M247 Sergeant York|M247 Sergeant York]]. The same goes to Rubinelle (12th Battalion and NRA). |
||
+ | * The [[Blue Moon ]]AA is based on the Russian [[Wikipedia:ZSU-57-2|ZSU-57-2]]. The same goes for Lazuria and IDS. |
||
+ | * The [[Green Earth]] AA is based on the German [[Wikipedia:Kugelblitz|Flakpanzer IV Kugelblitz]]. |
||
+ | * The [[Yellow Comet]] AA is based on the Japanese [[Wikipedia:Type 98 20 mm AAG Tank|Type 98 Ho-Ki]]. |
||
+ | {{Days of Ruin Units}} |
||
− | * The Yellow Comet AA is based on the Japanese Type 98 20 mm AAG Tank. |
||
[[Category:Land Units]] |
[[Category:Land Units]] |
||
[[Category:Units]] |
[[Category:Units]] |
Revision as of 18:14, 16 June 2021
Anti-Air Tanks are a type of Land Units. They have appeared in every Advance Wars game to date. As the name suggests, they excel in taking out Air Units. They are also very effective against Infantry and Mech, usually taking them out in one attack, and even Recon. They are however weak against most other armored units.
Game Information
Famicom Wars
- Main article: Anti-Air Gun (Famicom Wars)
Super Famicom Wars
Primary Weapon | Ammo | Ammo Price | Range | Machine Gun? | Special Commands |
---|---|---|---|---|---|
Vulcan Cannon | 14 | 3G | 2 | No |
|
Move | Fuel | Cost (G.) | Vision | EXP Value | |
6, Treads | 60 | 8000 | 2 | 2 |
Matchups
Opposing unit |
Damage given |
Damage taken | ||
Primary | Secondary | Primary | Secondary | |
---|---|---|---|---|
95 | - | - | 5 | |
90 | - | 45 | 6 | |
- | - | 90 | 7 | |
10 | - | 75 | 6 | |
25 | - | 65 | 5 | |
50 | - | - | 4 | |
Armored Personnel Carrier | 65 | - | - | 4 |
New Model Tank | - | - | 95 | 7 |
80 | - | - | - | |
60 | - | 45 | - | |
Rocket Launcher | 75 | - | 55 | - |
5 | - | 80 | 8 | |
60 | - | - | - | |
45 | - | 45 | - | |
Anti-Air Missile Launcher | 75 | - | - | - |
Fighter | 25 | - | - | - |
Attacker | 25 | - | 60 | 5 |
Bomber | 35 | - | 90 | - |
Battle Helicopter | 85 | - | 30 | 6 |
Transport Helicopter | 75 | - | - | - |
Battleship | - | - | 55 | 5 |
Escort Frigate | - | - | - | - |
Lander | - | - | - | - |
Submarine | - | - | - | - |
Game Boy Wars 3
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Armored | 2200 | 30 | 5 | Treads | 60 | 17 | 3 | City |
Surface-To-Air Missiles B |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | 60 | - | - | 2 | 40G | 1 | |
Gatling Gun B-4 |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
34 | 13 | 34 | 1 | - | 5 | 12G | 1 | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
20 | 18 | 20 | 16 | - | N/A | N/A | Land |
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Armored | 3800 | 34 | 6 | Treads | 60 | 19 | 2 | City, requires Communication Tower |
Surface-To-Air Missiles B |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | 60 | - | - | 3 | 40G | 1 | |
Gatling Gun S |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
43 | 18 | 40 | 1 | - | 4 | 4G | 1 | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
26 | 30 | 20 | 30 | - | N/A | N/A | Land |
Advance Wars
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Vulcan Cannon | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
6, Treads | 60 | 8,000 | 2 |
Matchups
Opposing unit |
Damage given |
Damage taken | ||
Primary | Secondary | Primary | Secondary | |
---|---|---|---|---|
Infantry | 105 | - | - | 5 |
Mech | 105 | - | 65 | 6 |
Recon | 60 | - | - | 4 |
Light Tank | 25 | - | 65 | 5 |
Medium Tank | 10 | - | 105 | 7 |
Armored Personnel Carrier | 50 | - | - | - |
Artillery | 50 | - | 75 | - |
Rocket Launcher | 55 | - | 80 | - |
Anti-Air Tank | 45 | - | 45 | - |
Anti-Air Missile Launcher | 55 | - | - | - |
Fighter | 65 | - | - | - |
Bomber | 75 | - | 95 | - |
Battle Helicopter | 120 | - | 25 | 6 |
Transport Helicopter | 120 | - | - | - |
Battleship | - | - | 85 | - |
Cruiser | - | - | - | - |
Lander | - | - | - | - |
Submarine | - | - | - | - |
Advance Wars 2: Black Hole Rising
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Vulcan Cannon | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
6, Treads | 60 | 8,000 | 2 |
Matchups
Opposing unit |
Damage given |
Damage taken | ||
Primary | Secondary | Primary | Secondary | |
---|---|---|---|---|
Infantry | 105 | - | - | 5 |
Mech | 105 | - | 65 | 6 |
Recon | 60 | - | - | 4 |
Light Tank | 25 | - | 65 | 5 |
Medium Tank* | 10 | - | 105 | 7 |
Neotank | 5 | - | 115 | 17 |
Armored Personnel Carrier | 50 | - | - | - |
Artillery | 50 | - | 75 | - |
Rocket Launcher | 55 | - | 85 | - |
Anti-Air Tank | 45 | - | 45 | - |
Anti-Air Missile Launcher | 55 | - | - | - |
Fighter | 65 | - | - | - |
Bomber | 75 | - | 95 | - |
Battle Helicopter | 120 | - | 25 | 6 |
Transport Helicopter | 120 | - | - | - |
Battleship | - | - | 85 | - |
Cruiser | - | - | - | - |
Lander | - | - | - | - |
Submarine | - | - | - | - |
Advance Wars: Dual Strike
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Vulcan Cannon | 9 | 1 | None |
|
Move | Fuel | Cost (G.) | Vision | |
6, Treads | 60 | 8,000 | 2 |
Matchups
Opposing unit |
Damage given |
Damage taken | ||
Primary | Secondary | Primary | Secondary | |
---|---|---|---|---|
Infantry | 105 | - | - | 5 |
Mech | 105 | - | 65 | 6 |
Recon | 60 | - | - | 4 |
Light Tank | 25 | - | 65 | 5 |
Medium Tank* | 10 | - | 105 | 7 |
Neotank | 5 | - | 115 | 17 |
Megatank | 1 | - | 195 | 17 |
Armored Personnel Carrier | 50 | - | - | - |
Artillery | 50 | - | 75 | - |
Rocket Launcher | 55 | - | 85 | - |
Anti-Air Tank | 45 | - | 45 | - |
Anti-Air Missile Launcher | 55 | - | - | - |
Piperunner | 25 | - | 85 | - |
Fighter | 65 | - | - | - |
Bomber | 75 | - | 95 | - |
Battle Helicopter | 105 | - | 25 | 6 |
Transport Helicopter | 105 | - | - | - |
Stealth | 75 | - | 50 | - |
Black Bomb | 120 | - | 5 HP | - |
Battleship | - | - | 85 | - |
Cruiser | - | - | - | - |
Lander | - | - | - | - |
Submarine | - | - | - | - |
Black Boat | - | - | - | - |
Aircraft Carrier | - | - | - | - |
Oozium* | 30 | - | 10 HP | - |
Advance Wars: Days of Ruin
Rubinelle | Lazurian/IDS | ||
A specialized anti-air unit that can also attack ground forces. | |||
MAIN | SUB | ||
---|---|---|---|
Cannon | None | ||
Cost | 7,000 | Inftry | |
Gas | 70 | Veh | |
Ammo | 6 | Air | |
Mobility | 6 | Heli | |
Vision | 3 | Ship | |
Range | 1 | Sub | |
Movement | Tank | Combat | Veh |
Strategy
Anti-Air Tanks are mobile and strong against air and low armor units. They can take out Bombers with little to no damage taken depending on the CO, can attack Light Tanks with adequate damage and are one of the best units to counterattack with. Not only that, but AA Tanks are also useful for shielding indirects when tanks and infantries are unavailable. However, being a direct unit, AA Tanks are vulnerable to counterattacks from units that can survive their initial attack.
Competitive Play
Anti-Air Tanks are used in every competitive play where an Airport is present, as they are the only affordable counter to B-Copter, which will become a threat if left untouched, as well as early-game Infantry and Mech units. Besides from being fairly effective against Recons, AA Tanks are almost always weak against other vehicle units. With a quick 6-space movement speed however, AA Tanks can outrun most units that threaten them given a one-space gap.
Against Mech units, whichever unit strikes first wins. Only when your AA Tank has an equal or higher amount of HP than the Mech unit should you make your attack. It's best to keep your AA Tank out of the Mech's attacking range, as one hit from it can devastate your AA Tank unit.
During the late game, you can keep some Anti-Air Tanks around your properties to defense against a surprise T-Copter and Infantries raid on your bases. AA Tanks are good counters to those units and can thwart their attacks easily.
Anti-Air Tanks are also a great way to counter Bombers (if you strike first), Dusters and Fighters, but this is precisely the reason why they are not commonly used in the first place.
Trivia
- The Orange Star AA is based on the US M247 Sergeant York. The same goes to Rubinelle (12th Battalion and NRA).
- The Blue Moon AA is based on the Russian ZSU-57-2. The same goes for Lazuria and IDS.
- The Green Earth AA is based on the German Flakpanzer IV Kugelblitz.
- The Yellow Comet AA is based on the Japanese Type 98 Ho-Ki.
|