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* The Orange Star's and Rubinelle's missile unit is based on the American [[Wikipedia:AN/TWQ-1 Avenger|M1097 Avenger]] AA missile system. However, the real life Avenger is a SAM system fitted on a modified Humvee, instead of a van. |
* The Orange Star's and Rubinelle's missile unit is based on the American [[Wikipedia:AN/TWQ-1 Avenger|M1097 Avenger]] AA missile system. However, the real life Avenger is a SAM system fitted on a modified Humvee, instead of a van. |
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− | * The Blue Moon's, Lazurian's and IDS missile unit is based on the Russian [[Wikipedia:S-125 Neva/Pechora|S-125 Neva/Pechora]] (or NATO reporting name SA-3 "Goa") SAM Launcher. |
+ | * The Blue Moon's, Lazurian's and IDS missile unit is based on the Russian [[Wikipedia:S-125 Neva/Pechora|S-125 Neva/Pechora]] (or NATO reporting name SA-3 "Goa") SAM Launcher, though the vehicle seems to be based on Soviet BTR infantry support vehicles. |
* The Green Earth missile unit is simply a lorry with a French [[Wikipedia:Crotale (missile)|Crotale]] SAM turret. |
* The Green Earth missile unit is simply a lorry with a French [[Wikipedia:Crotale (missile)|Crotale]] SAM turret. |
Revision as of 15:05, 25 August 2012
These powerful indirect combat units wreak havoc on air units, however they cannot attack land or naval units. They have a minimum range, so they should always be covered by tanks or other directs. Their vision range on Fog of War maps is also quite large. In Advance Wars: Days of Ruin, they are dubbed missiles.
Strategy
Although they do possess a powerful attack and long range, Missiles are not particularly useful in most scenarios, and are outclassed by Anti-Airs in most fields. Missiles are much more expensive, less manuverable, more difficult to target, and cannot move and target in the same turn (a crucial disadvantage against every air unit). They also don't do that much more damage than anti-airs, which normally OHKO most air units anyway. They are best used in island warfare with no ships available, where planes are the only ways to assault bases.
Information
Famicom Wars
- Main article: Anti-Air Missile Launcher (Famicom Wars)
Super Famicom Wars
Primary Weapon | Ammo | Ammo Price | Range | Machine Gun? | Special Commands |
---|---|---|---|---|---|
AA Missiles | 6 | 8G | 3-5 | No |
|
Move | Fuel | Cost (G.) | Vision | EXP Value | |
4, Tires | 50 | 13000 | 1 | 3 |
Game Boy Wars 3
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Armored | 3600 | 32 | 5 | Treads | 50 | 12 | 2 | City |
Surface-To-Air Missiles A |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | 55 | - | - | 5 | 42G | 2-3 | |
No weapon |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | - | - | - | N/A | N/A | N/A | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
17 | 17 | 12 | 17 | - | N/A | N/A | Land |
Unit Group |
Initiative |
Production | ||||||
Power | Type | Base | Loss | |||||
---|---|---|---|---|---|---|---|---|
Armored | 4400 | 36 | 4 | Treads | 50 | 12 | 2 | Rocket Launcher Promotion |
Surface-To-Air Missiles S |
Special Commands | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | 52 | - | - | 4 | 44G | 4-6 | |
No weapon |
Other abilities | |||||||
Attack |
Details |
| ||||||
Ammo | Price | Range | ||||||
- | - | - | - | - | N/A | N/A | N/A | |
Defense |
Other | |||||||
Transport |
Supply | |||||||
Type | Number | |||||||
20 | 20 | 14 | 20 | - | N/A | N/A | Land |
Advance Wars
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Missiles | 6 | 3-5 | None |
|
Move | Fuel | Cost (G.) | Vision | |
4, Tires | 50 | 12000 | 5 |
Advance Wars 2: Black Hole Rising
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Missiles | 6 | 3-5 | None |
|
Move | Fuel | Cost (G.) | Vision | |
4, Tires | 50 | 12000 | 5 |
Advance Wars: Dual Strike
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Missiles | 6 | 3-5 | None |
|
Move | Fuel | Cost (G.) | Vision | |
4, Tires | 50 | 12000 | 5 |
Advance Wars: Days of Ruin
Weapon One | Ammo | Range | Weapon Two | Special Commands |
---|---|---|---|---|
Anti-Air Missiles | 5 | 3-6 | None |
|
Move | Fuel | Cost (G.) | Vision | |
4, Tire A | 50 | 12000 | 5 |
Trivia
- The Orange Star's and Rubinelle's missile unit is based on the American M1097 Avenger AA missile system. However, the real life Avenger is a SAM system fitted on a modified Humvee, instead of a van.
- The Blue Moon's, Lazurian's and IDS missile unit is based on the Russian S-125 Neva/Pechora (or NATO reporting name SA-3 "Goa") SAM Launcher, though the vehicle seems to be based on Soviet BTR infantry support vehicles.
- The Green Earth missile unit is simply a lorry with a French Crotale SAM turret.
- The Yellow Comet missile unit is based on the Japanese Isuzu Type 97 4-wheeled truck with an AA missile launcher.