Advance Wars Wiki
Register
Advertisement

Andy (Japanese: リョウ Ryo) is an Orange Star CO. He appears in the first three games, as well as the protagonist of the first two games. In the campaign of Advance Wars: Dual Strike, he is not seen at all. However, he is mentioned in Mission 2, Mission 3, and you fight his clone in Mission 26.

Personality[]

Andy is an easily excitable CO and many others note his unmatched spirit. However, he is also air-headed and forgetful, often requiring reminders from Nell on basic tactics. Even in the face of certain struggle, Andy will go to great lengths to protect his friends. He is not fond of being treated like a child. Andy initially had a troublesome relationship with Eagle in Advance Wars, due to Eagle believing that Andy had attacked his country. However, after the misunderstandings are cleared, the two COs become friendly rivals instead of enemies.

Physical appearance[]

Andy is a boy who appears to be in his early teens. He has brown hair and black eyes. He wears a red mechanic's uniform with a star badge on his harness, shorts, and shoes. He also holds a wrench.

Appearances[]

Advance Wars[]

Andy is first introduced at the start of the normal Campaign and is the first controllable CO. He first becomes playable in mission one against Olaf, who seems to attack for no reason. Shortly afterwards he meets Grit and Eagle. After defending the first country, Orange Star, Andy and his new partner, Max, move into Blue Moon to find out why they were attacked. They find no answers in Blue Moon, so they travel through Yellow Comet and are stopped by Kanbei. After beating Kanbei (and if you beat him quick enough Sonja) in some fairly difficult missions, they move into Green Earth, where they run into Eagle and Drake. Halfway through Green Earth it seems that there is more going on than meets the eye. These thoughts are confirmed when they move into Black Hole and run into Clone Andy and Sturm. During the final battle he ignores Sonja's warnings, determined to defeat the one that hurt her. By the end Andy and Eagle become friendly rivals instead of enemies.

Advance Wars 2: Black Hole Rising[]

In Advance Wars 2, Andy is once again seen stopping Black Hole as the Allied Nations form. They eventually arrive on Black Hole land and defeat Sturm once again. As Sturm proceeds to detonate a self-destruct device, Andy confronts him not caring about the warnings of the other COs, but he still survives.

Advance Wars: Dual Strike[]

By the time of the third game, Andy not present in the main story. Max mentions he had fought in the front lines with him at the end of Mission 3 when Jake asks about his experiences in the front lines from the previous war. His clone makes a return during Mission 26 (though it's possible to be a new creation of Von Bolt's), fading away after the mission is completed. When clone Andy asks about his original self, Max and Sami say that Andy is a loved CO and their best friend. Jake also comments on how Andy is "a legend" in Orange Star.

Super Smash Bros. Ultimate[]

Andy appears in Super Smash Bros. Ultimate as an Ace class Spirit. His Spirit battle takes place on the Halberd stage, where he is represented by a Doctor Mario in his red alternate costume. The Doctor Mario is accompanied by 8 tiny Snakes, representing Infantry/Mechs, also in their red alternate costumes. The enemy recovers a noticeable amount of health when heavily damaged, and all enemies must be defeated to win.

CO abilities[]

Andy has no advantages or disadvantages. As Mister Average, Andy's units are the standard by which other COs' units are measured.

CO power[]

Hyper Repair - Restores 2 HP to all of his Units and increases their defense by 10% (And offense by 10% in Dual Strike).

Super CO power[]

Hyper Upgrade - Restores 5 HP to all of his Units, increases firepower by 20%, defense by 10%, and movement by 1 space. In Advance Wars: Dual Strike firepower increases by 30% instead.

Tag Breaks[]

Andy has Tag Breaks with the following COs:

  • Eagle, 115%, "Airlift" (2 stars): The extra movement is nice, and an extra 15% never hurt anyone.
  • Max, 110%, "Power Wrench" (1 stars): Direct Attack focus. Focus on powering your way through enemy tricks and traps with Max's overpowering strength, and use Andy to keep your men alive long enough to dish out that damage.
  • Hawke, 105%, "Shaky Alliance" (1 stars): The ultimate in healing tags. Hawke, due to his longer power bar and superior strength should handle the day-to-day stuff, then Andy can jump out and do his stuff. A handy hint: as you get closer to the Tag Break, withdraw your units, as this power can only heal your units- not bring them back from the dead.
  • Nell, 105%
  • Sami, 105%
  • Von Bolt, 90%

Tactics[]

He has no day to day abilities, which means he has no weakness but also no strength. His regular CO Power, at 3 stars, is pricey for what you get, unless you have lots of expensive units that are damaged. His Super CO Power, however, is very strong and Andy is a viable CO for that reason alone.

Healing all units by 5HP makes most of your damaged units able to fight full health enemy units again. For this reason, the player should retreat their damage units and save them for later, when the Super CO Power can be activated. However, be careful about opponents simply destroying your units one-by-one as there would be less units to heal if the units are destroyed.

The firepower boost, buffed even stronger in Advance Wars: Dual Strike, on top of the +1 movement boost, gives him an advantage in almost any situation (for that turn). Andy is a great counter to damage CO powers (such as Rachel, Olaf and Drake), but be warned about day-to-day advantages the opponent has that might force you to use your CO Power or Super CO Power.

Not having a Day-to-Day advantage or disadvantage means the Andy player is encouraged to be flexible in tactics and strategy. Unlike some CO powers, which are only useful in certain situations, Andy’s power is useful on almost any map. Andy's Super CO power is vastly superior, meaning his CO power should almost never be used.

In Dual Strike as a tag partner, he is mainly useful for healing damaged units or countering damage CO Powers. He is also a great counter to Black Bombs if the opponent does not finish them off that turn.

Quotes[]

Dual Strike[]

Changing CO During Battle

"It's my turn now!"

"Time to roll up my sleeves!"

Power

"I've got parts to spare!"

"I'm not giving up!"

"Time to roll up my sleeves!"

"I haven't even cranked the engine yet!"

Victory

(with Max)

Max: "I'll crush all enemies!"
Andy: "And I'll fix all allies!"

Andy: "Let's do it, Max!"
Max: "Yeah! We'll break their lines like toothpicks!"

Andy: "If it's a tag battle..."
Max: "We're the best!"

(with Hawke)

Andy: "We won! Wahoo!"
Hawke: "Impressive, I can see why you beat me last time.."

Hawke: "All too easy."
Andy: "You call that easy?"

Hawke: "Perhaps you should join Black Ho--no, Never mind."
Andy: "What? Come on, what? Now it's going to bug me."

Andy: "Hey, we're friends now! Come on, let's shake!"
Hawke: "Err...No. Trusting is hard."

Gallery[]

Advance Wars[]

Advance Wars 2: Black Hole Rising[]

Advance Wars 1+2: Reboot Camp[]

Videos[]

References[]

  1. Carter, Chris (24 April 2023). "Advance Wars 1+2: Re-Boot Camp voice actors & cast list". Destructoid. Retrieved 10 May 2023.
COs of Wars World
Orange Star: AndyMaxSamiNellHachiJakeRachel
Blue Moon: OlafGritColinSasha
Green Earth: EagleDrakeJessJavier
Yellow Comet: KanbeiSonjaSenseiGrimm
Black Hole: Clone AndyFlakLashAdderHawkeSturm
JuggerKoalKindleVon Bolt
Orange Star
COs: Andy | Hachi | Jake | Max | Nell | Rachel | Sami
Former COs: Grit | Olaf
Advertisement