Airports are a kind of productive building and Terrain. Airports can produce most kind of Air Units as long as the player has enough War Funds (Or has met certain conditions during Campaign). Placing an Air Unit here will allow them to refuel, reload ammunition and repair them, again assuming the player has enough funds. Airports also offer excellent defensive cover for Land Units and like all buildings do not inhibit movement for any unit.
Units
The following Units can be produced at Airports:
Advance Wars/Super Famicom Wars
Unit | Cost (G.) |
---|---|
Bomber | 22000 |
Bomber (AWDoR) | 20000 |
Fighter | 20000 |
Attacker | 26000 (SFW only) |
Duster | 13000 (AWDoR only) |
Battle Helicopter | 9000 |
Battle Helicopter (SFW) | 8500 |
Transport Helicopter | 5000 |
Transport Helicopter (SFW) | 5500 |
Stealth Fighter | 24000 (AWDS only) |
Black Bomb | 25000 (AWDS only) |
Game Boy Wars 3
Unit | Gold | Materials |
---|---|---|
Fighter A | 8500 | 86 |
Fighter B | 6500 | 72 |
Attacker A | 8500 | 84 |
Attacker B | 6000 | 76 |
Bomber | 15000 | 100 |
Transport Plane | 5500 | 100 |
Supply Plane | 6000 | 100 |
Battle Helicopter | 5000 | 52 |
Anti-Submarine Helicopter | 3800 | 60 |
Transport Helicopter | 1900 | 25 |
Notes
The only Air Unit which cannot be produced at an Airport is the Seaplane.