Orange Star's Airport during capture animation.
Airports is a kind of production building and terrain. Airports can produce most kinds of air units as long as the player has enough War Funds (or has met certain conditions during the Campaign). Placing an Air Unit here will allow them to refuel, reload ammunition and repair them, at the cost of some funds. Like all other properties, Airports generate funds per turn, offer a strong defensive cover (3 stars) for land units and do not inhibit movement for any unit.
Units[]
The following Units can be produced at Airports:
Advance Wars/Super Famicom Wars
Unit | Cost (G.) |
---|---|
Transport Helicopter | 5,000 |
Transport Helicopter (SFW) | 5,500 |
Battle Helicopter (SFW) | 8,500 |
Battle Helicopter | 9,000 |
Duster (AWDoR only) | 13,000 |
Fighter | 20,000 |
Bomber | 22,000 (20,000 AWDoR) |
Stealth Fighter (AWDS only) | 24,000 |
Black Bomb (AWDS only) | 25,000 |
Attacker | 26,000 (SFW only) |
Game Boy Wars 3
Unit | Gold | Materials |
---|---|---|
Transport Helicopter | 1,900 | 25 |
Anti-Submarine Helicopter | 3,800 | 60 |
Battle Helicopter | 5,000 | 52 |
Transport Plane | 5,500 | 100 |
Supply Plane | 6,000 | 100 |
Attacker B | 6,000 | 76 |
Fighter B | 6,500 | 72 |
Fighter A | 8,500 | 86 |
Attacker A | 8,500 | 84 |
Bomber | 15,000 | 100 |
Terrain Intel[]
Advance Wars Days of Ruin[]
Normal | Ruins |
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Snow | Desert |
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Map Info | |
---|---|
Def | ![]() |
Inc | 1000 |
Rep | ![]() |
Hide | Yes |
Icon | ![]() |
Move Cost![]() | |
Inftry | 1 |
Mech | 1 |
Tire A | 1 |
Tire B | 1 |
Tank | 1 |
Air | 1 |
Ship | ![]() |
Trpt | ![]() |
Trivia[]
- The only Air Unit that cannot be produced at an Airport is the Seaplane.
- The airport on the map resembles more like the deck and bridge of an aircraft carrier.
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