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'''{{PAGENAME}}''' is the second game in the [[Advance Wars (series)|Advance Wars series]] of games. It features several new [[CO]]s, [[Unit]]s and general features.
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'''''{{PAGENAME}}''''', known in Japan as '''''Game Boy Wars Advance 2''''', is the second game in the [[Advance Wars (series)|''Advance Wars'' series]] of games released in the West and fifth in the ''Game Boy Wars'' series in Japan. It features several new [[CO]]s, [[Unit]]s and general features.
   
 
==Campaign==
 
==Campaign==
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==New Features==
 
==New Features==
{{PAGENAME}} featured several new [[Terrain]] features as well.
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''{{PAGENAME}}'' featured several new [[Terrain]] features as well.
* [[Silo]]s: A small rocket, capable of being fired by an [[Infantry]] or [[Mech]] [[Unit]]. They had great range and damaged all [[Unit]]s in a small area of three sqaures around the target sqaure. Although they could never destroy a Unit, they would deal three(?) damage to '''any''' [[Unit]], making them very useful against high armour Units, such as [[Neotank]]s. They could only be used once per battle.
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* [[Silo]]s: A small rocket, capable of being fired by an [[Infantry]] or [[Mech]] [[Unit]]. They had great range and damaged all [[Unit]]s in a small area of three squares around the target square. Although they could never destroy a Unit, they would deal three(?) damage to ''any'' [[Unit]], making them very useful against high armor Units, such as [[Neotank]]s. They could only be used once per battle.
* [[Pipeline]] and [[Pipe seam]]s: Huge, impenetrable Pipes. No Unit can normally pass through them, making them a nuisance for a progressing Army. Units can however get through gaps in them, by destroying the weaker parts, known as [[Pipe seam]]s.
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* [[Pipeline]] and [[Pipe seam]]s: Huge, impenetrable Pipes. No Unit can normally pass through them, making them a nuisance for a progressing Army. Units can however get through gaps in them, by destroying the weaker parts, known as [[Pipe seam]]s.
* Several new [[Black Hole]] weapons: Throughout Campaign and several battle maps(?) [[Black Hole]] uses a variety of new weapons. They vary a lot, though a good example is the [[Black Cannon]]. As they are only usable by [[Black Hole]], the actual player cannot ever use them.
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* Several new [[Black Hole]] weapons: Throughout Campaign and several battle maps(?) [[Black Hole]] uses a variety of new weapons. They vary a lot, though a good example is the [[Black Cannon]]. As they are only usable by [[Black Hole]], the actual player cannot ever use them.
   
 
==New [[CO]]s and [[CO power]]s==
 
==New [[CO]]s and [[CO power]]s==
{{PAGENAME}} also brought with it several new [[CO]]s. All [[Force]]s gained at least one [[CO]], though [[Black Hole]] gained an extra four. As well as all of these new [[CO]]s there was a major change to [[CO power]]s, all [[CO]]s gained a normal [[CO power]] and a stronger [[Super CO power]] (Except [[Sturm]] who lost his [[CO power]], only gaining a [[Super CO power]]).
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{{PAGENAME}} also brought with it several new [[CO]]s. All [[Force]]s gained at least one [[CO]], though [[Black Hole]] gained an extra four. As well as all of these new [[CO]]s there was a major change to [[CO power]]s, all [[CO]]s gained a normal [[CO power]] and a stronger [[Super CO power]] (Except [[Sturm]] who lost his [[CO power]], only gaining a [[Super CO power]]).
 
* [[Hachi]] - [[Orange Star]]
 
* [[Hachi]] - [[Orange Star]]
 
* [[Colin]] - [[Blue Moon]]
 
* [[Colin]] - [[Blue Moon]]
* [[Sensei]] - [[Yellow Comet]]
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* [[Sensei]] - [[Yellow Comet]]
 
* [[Jess]] - [[Green Earth]]
 
* [[Jess]] - [[Green Earth]]
 
* [[Hawke]] - [[Black Hole]]
 
* [[Hawke]] - [[Black Hole]]
 
* [[Lash]] - [[Black Hole]]
 
* [[Lash]] - [[Black Hole]]
* [[Adder]] - [[Black Hole]]
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* [[Adder]] - [[Black Hole]]
* [[Flak]] - [[Black Hole]]
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* [[Flak]] - [[Black Hole]]
 
 
[[Category:Advance Wars games]]
 
[[Category:Advance Wars games]]

Revision as of 18:59, June 6, 2010


Advance Wars 2: Black Hole Rising, known in Japan as Game Boy Wars Advance 2, is the second game in the Advance Wars series of games released in the West and fifth in the Game Boy Wars series in Japan. It features several new COs, Units and general features.

Campaign

New Unit

As with every Advance Wars series game to date, Advance Wars 2: Black Hole Rising featured a new Unit, the Neotank. Developed by Black Hole, they were the strongest Tank in the game, even stronger than the older Medium Tank.

New Features

Advance Wars 2: Black Hole Rising featured several new Terrain features as well.

  • Silos: A small rocket, capable of being fired by an Infantry or Mech Unit. They had great range and damaged all Units in a small area of three squares around the target square. Although they could never destroy a Unit, they would deal three(?) damage to any Unit, making them very useful against high armor Units, such as Neotanks. They could only be used once per battle.
  • Pipeline and Pipe seams: Huge, impenetrable Pipes. No Unit can normally pass through them, making them a nuisance for a progressing Army. Units can however get through gaps in them, by destroying the weaker parts, known as Pipe seams.
  • Several new Black Hole weapons: Throughout Campaign and several battle maps(?) Black Hole uses a variety of new weapons. They vary a lot, though a good example is the Black Cannon. As they are only usable by Black Hole, the actual player cannot ever use them.

New COs and CO powers

Advance Wars 2: Black Hole Rising also brought with it several new COs. All Forces gained at least one CO, though Black Hole gained an extra four. As well as all of these new COs there was a major change to CO powers, all COs gained a normal CO power and a stronger Super CO power (Except Sturm who lost his CO power, only gaining a Super CO power).

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