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APC ABC's

Game Advance Wars
Objective Rout or HQ capture
100 Speed Time 6 Days
Player Units Orange Star: Infantry*4, Mech*2, Tank*1, Artillery*1, APC*1
Enemy Units Blue Moon: Infantry3, Mech*1, Tank*3, Artillery*1
NPC Units N/A
Player CO(s) Nell
Enemy CO(s) Olaf
NPC CO(s) N/A
Fog of War No

“Placehold quote text”

Mission Information[]

This is the fith level of Field Training in Advance Wars and contains eight enemies. During the battle, Nell introduces two new units in your command, the humble APC, the Artillery and their important roles.

Strategy[]

The mission introduces Indirect Units, and supplying and transporting units with APCs. Nell guides you on how to supply your Artillery, which so happens to have no ammunition before leaving the rest of the fight to you.

You should try to capture the cities under your HQ to weather Olaf's forces. While your tank is outnumbered 3 to 1, your artillery should be be used to weaken them for your mechs and tank to finish off, relying on the Infantry to capture and fighting off Olaf's own; Take great care with Olaf's Artillery. While it's AI may be set to Guard Mode, and won't move, it doesn't mean it will not fire on any units within range, even if they're diagonally next to it; Position them just outside its threatening squares (Press and Hold B with the cursor on it) and then move them right up to it on the day after.

Even if you don't have full speed for the mission you can still get an S Rank, by making up for it in technique and Power.

Enemies[]

Initial Enemy[]

Blue Moon: Infantry x3, Mech x1, Tank x3, Artillery x1

Reinforcements[]

None

Special Items[]

None

Properties[]

HQ

City

Base

Airport

Port

Silo

Com Tower

Orange Star 1
4
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-
-
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-
Blue Moon 1
4
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-
-
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Yellow Comet -
-
-
-
-
-
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Green Earth -
-
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-
-
-
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Black Hole -
-
-
-
-
-
-
Neutral -
2
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-
-
-
-


Gallery[]


Previous mission:
Unit Repair

APC ABCs Next mission:
Tank Ops

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